Spath the level 12 Ogre Sun Paladin by taichi22

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp12 / 93%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 28)
Dexterity13 (base 10)
Constitution13 (base 10)
Magic39 (base 37)
Willpower23 (base 10)
Cunning19 (base 10)

Resources

Life390/390
Mana203/231
Stamina166/166
Positive30/83
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision6
See Stealth6
See Invisible21

Offense: Mainhand

Damage29
Accuracy24
Crit Chance8%
APR25
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower30
Crit Chance6%
Speed1

Offense: Mind

Mindpower24.68
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)32.93 (84.102564102564%)
Defense13.05
Ranged Defense13.05
Fatigue29
Physical Save24.4
Spell Save30.85
Mental Save32.35

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance88%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
1/5
1/5
1/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

active
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Spath the Ogre Sun Paladin level 10
5th Flare 122nd year of Ascendancy at 14:27
see stats
The Arena Unlocked Arena mode.
By Spath the Ogre Sun Paladin level 10
2nd Dusk 122nd year of Ascendancy at 15:06
see stats

Log

Spath uses Infusion: Regeneration.
Spath starts regenerating health quickly.

White worm mass hits Spath for 10 physical damage.
Spath hits White worm mass for 5 light, 6 physical (12 total damage).
Drem is no longer suffering from insomnia.

Horned Horror is no longer suffering from insomnia.

Horned Horror throws two quick punches.

Horned Horror damages himself through Martyrdom!
Horned Horror hits Spath for 26 physical, 21 lightning, 31 physical (77 total damage).
Spath hits Horned Horror for (2 resist armour), 0 physical, (1 resist armour), 0 lightning, (5 resist armour), 0 light, (6 resist armour), 0 physical, (2 resist armour), 0 physical, (5 resist armour), 0 light, (6 resist armour), 0 physical (0 total damage).
Spath the level 12 ogre sun paladin was ground to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have no more lives left.
Spath deactivates Searing Sight.

Spath stops regenerating health quickly.

Spath deactivates Weapon of Wrath.

Spath deactivates Chant of Fortitude.

Spath deactivates Weapon of Light.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Horned Horror killed Spath!
Talent Healing Light is ready to use.
Talent Sun Ray is ready to use.
Spath casts Rune: Manasurge.

Spath starts to surge mana.

Talent Vision is ready to use.
Spath casts Vision.


Saving done.

Saving game...