Rumia the level 6 Halfling Rogue by vudu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 57%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity29 (base 24)
Constitution11 (base 10)
Magic13 (base 10)
Willpower10 (base 10)
Cunning23 (base 20)

Resources

Life176/176
Stamina115/115
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage28
Accuracy40
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage23
Accuracy40
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance6%
Speed1

Offense: Mind

Mindpower16.2
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense24.0502141008
Ranged Defense25.0502141008
Fatigue2
Physical Save8.225
Spell Save8.925
Mental Save12.425

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
2/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
3/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
3/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Rumia picks up (b.): iron longsword of daylight (12-16.8 power, 2 apr).
You pickup 0.80 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.

Rumia picks up (n.):
zircon.
Rumia picks up (n.):
zircon.
Rumia picks up (n.):
citrine.
Rumia picks up (o.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Rumia wears:
Summertide Phial.

Rumia wears:
pair of rough leather boots of uncanny dodging (2 def, 1 armour).

You gain 1.55 gold from the transmogrification of
balanced iron mace (11-15.4 power, 2 apr).
You gain 2.80 gold from the transmogrification of
Ce'Naba the iron mace (12-16.8 power, 2 apr).
You gain 1.66 gold from the transmogrification of
iron longsword of daylight (12-16.8 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.