Mage the level 20 Cornac Archmage by Suns of Temper

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp20 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution31 (base 31)
Magic53 (base 47)
Willpower41 (base 23)
Cunning16 (base 11)

Resources

Life319/331
Mana305/308
Healing Factor1.4567164179104
Regeneration0.36417910447761

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth25.293735757376
See Invisible34.95195708155
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage44
Accuracy4
Crit Chance5%
APR14
Speed1.00

Offense: Spell

Spellpower44
Crit Chance17%
Speed1

Offense: Mind

Mindpower32
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+22%
Acid+19%
Fire+43%
All+7%

Offense: Damage Penetration

Acid+10%
Light+5%
Arcane+5%
Mind+20%
Lightning+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense6
Ranged Defense9
Fatigue1
Physical Save23
Spell Save40
Mental Save24

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 20%( 70%)
Arcane+ 5%( 70%)
Cold+ 70%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 9%( 70%)
Fire+ 12%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance31%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
1/5
0/5
Spell / Water1.30
5/5
5/5
3/5
5/5
Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Staff combat1.00
3/5
3/5
0/5
0/5
Spell / Divination1.30
3/5
2/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
done
failed
failed
done
active
done
active
failed
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Mage the Cornac Archmage level 18
36th Dusk 122nd year of Ascendancy at 19:01
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Mage the Cornac Archmage level 10
3rd Summertide 122nd year of Ascendancy at 02:46
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Mage the Cornac Archmage level 20
41st Dusk 122nd year of Ascendancy at 10:36
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Mage the Cornac Archmage level 8
9th Mirth 122nd year of Ascendancy at 05:26
see stats

Log

You gain 0.89 gold from the transmogrification of stabilizing linen wizard hat (1 def, 0 armour).
You gain 1.14 gold from the transmogrification of
cleansing rough leather cap of strength (+2) (0 def, 1 armour).
You gain 5.71 gold from the transmogrification of
restful iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 1.27 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 2.11 gold from the transmogrification of
insidious steel waraxe of massacre (17-23.8 power, 3 apr).
You gain 3.43 gold from the transmogrification of
ash magestaff of protection (15-18 power, 3 apr, lightning element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 1.52 gold from the transmogrification of
cured leather sling of lightning.
You gain 0.25 gold from the transmogrification of
iron mace (12-16.8 power, 2 apr).
You gain 4.46 gold from the transmogrification of
blazebringer's steel longsword of dampening (16.5-23.1 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18.5-27.75 power, 1 apr).
You gain 0.57 gold from the transmogrification of
teleportation rune (range 47).
You gain 1.95 gold from the transmogrification of
insidious poison infusion of the psychic (23 nature damage, 20% healing reduction).
You gain 1.08 gold from the transmogrification of
healing infusion of the duelist (heal 53).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Mage deactivates Shielding.

Mage activates Shielding.

Mage deactivates Keen Senses.

Mage activates Keen Senses.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Mage deactivates Keen Senses.

Mage deactivates Shielding.