bse the level 7 Ogre Bulwark by dks3305

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceOgre
ClassBulwark
Level / Exp7 / 34%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity18 (base 15)
Constitution22 (base 22)
Magic13 (base 10)
Willpower9 (base 10)
Cunning12 (base 10)

Resources

Life277/277
Stamina86/86
Healing Factor1
Regeneration3.6675469764853

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage22
Accuracy35
Crit Chance6%
APR2
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.1
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)29.19 (73.452380952381%)
Defense9.8
Ranged Defense13.8
Fatigue21
Physical Save21.75
Spell Save7.7
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Shield defense1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
0/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By bse the Ogre Bulwark level 7
8th Mirth 122nd year of Ascendancy at 02:41
see stats

Log


Ran for 7 turns (stop reason: didn't move).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving game...

Saving done.

Bse deactivates Precise Strikes.

Bse activates Precise Strikes.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Bse deactivates Precise Strikes.