Beek Gwenders of Croodle the level 9 Yeek Summoner by greenedr00l

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp9 / 64%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower43 (base 33)
Cunning23 (base 19)

Resources

Life149/149
Equilibrium0
Healing Factor1.2
Regeneration1.08

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage9
Accuracy28
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy28
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower31.65
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense1.65
Ranged Defense1.65
Fatigue9
Physical Save22.525
Spell Save20.275
Mental Save25.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Beek Gwenders of Croodle wears:
Ring of Growth.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 4.57 gold from the transmogrification of
surging ash vilestaff of illumination (15-18 power, 3 apr, fire element).
You gain 2.50 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.96 gold from the transmogrification of
horrifying mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17.5-24.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27.2 power, 1 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.


Saving game...

Saving done.