Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Multi-Class Challenge 1.3.1Allows the player to pick multiple classes, turning all enemies into Randbosses as a counter-measure. In order to activate this addon, check your Game Options for a new tab. Ashes of Urh'Rok 1.2.4Official Expansion!Items Vault 1.3.0Donators/Buyers bonus! Steamtech UI 1.1.4 Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Opt-in Adventurers Parties 1.1.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Ogre |
| Class | Adventurer |
| Level / Exp | 5 / 11% |
| Size | big |
| Lifes / Deaths | Killed by Madventurer at level 5 on the 2nd Mirth 122nd year of Ascendancy at 01:31 / 1 |
Primary Stats
| Strength | 26 (base 16) |
| Dexterity | 11 (base 12) |
| Constitution | 24 (base 14) |
| Magic | 19 (base 17) |
| Willpower | 10 (base 12) |
| Cunning | 17 (base 13) |
Resources
| Mana | 124/124 |
| Psi | 100/100 |
| Vim | 116/116 |
| Life | -10/232 |
| Stamina | 112/112 |
| Healing Factor | 1 |
| Regeneration | 4.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
Offense: Barehand
| Damage | 11 |
| Accuracy | 19 |
| Crit Chance | 2% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13.8 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0.35 |
| Ranged Defense | 0.35 |
| Fatigue | 0 |
| Physical Save | 17.5 |
| Spell Save | 10.15 |
| Mental Save | 9.45 |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 50% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Corruption / Heart of Fire | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Absorption | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Ooze | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Magical combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Strife | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | You are suffocating! Each turn you lose an ever increasing percent of your total life (currently 35%) Suffocating |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On fingers | Poxidol PoxidolPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +15 (+8 eff.) Effects on melee hit: * 30% chance to blind Effects on ranged hit: * 35% chance to blind Damage when hit (Melee): 8 nature Changes stats: +7 Str / +2 Cun / +10 Con Changes damage: +12% nature Stun/Freeze immunity: +50% Life regen: +4.00 Light radius: +2 Infravision radius: +2 Rings can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level. movement infusion of the sneak (654% speed; 7 turns)movement infusion of the sneak (654% speed; 7 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 654% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 7 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
biting gale rune (25 cold damage; 15 apply power) biting gale rune (25 cold damage; 15 apply power)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 25.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 15. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. ash longbow of true flightash longbow of true flight Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +8 When wielded/worn: Accuracy: +7 (+4 eff.) Physical crit. chance: +5.0% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. dragonbone longbow of lightningdragonbone longbow of lightning Requires: - Dexterity 48 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +10 Damage (Ranged): +20 lightning When wielded/worn: Changes damage: +10% lightning Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. arcing voratun mace (47-65.8 power, 6 apr)arcing voratun mace (47-65.8 power, 6 apr) Requires: - Magic 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 47.0 - 65.8 Uses stat: 100% Mag Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +11 lightning Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. mighty cured leather slingmighty cured leather sling Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 2 Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +7 When wielded/worn: Physical power: +8 (+4 eff.) Changes stats: +2 Str Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. Alydunafast the elven-silk robe (5 def, 0 armour)Alydunafast the elven-silk robe (5 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+5 eff.) Effects on melee hit: * 40% chance to corrode armour Damage when hit (Melee): 8 arcane Changes stats: +8 Mag Changes resistances: +3% acid Changes resistances penetration: +5% acid / +22% physical / +13% darkness / +5% arcane / +12% temporal Changes damage: +9% acid / +13% temporal / +15% darkness / +26% physical / +16% all Maximum hate: +11.00 Spellpower: +18 (+10 eff.) Mindpower: +8 (+7 eff.) Mental crit. chance: +4% Reduces paradox anomalies(equivalent to willpower): +13 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. prismatic voratun mail armour (5 def, 10 armour)prismatic voratun mail armour (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+5 eff.) Fatigue: +16% Changes resistances: +11% light / +15% darkness A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. rejuvenating drakeskin leather armour of fire resistance (5 def, 8 armour)rejuvenating drakeskin leather armour of fire resistance (5 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+5 eff.) Fatigue: +8% Changes resistances: +23% fire Life regen: +3.60 Stamina each turn: +2.20 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. deflecting voratun shield of fire resistance (+21%) (21 def, 3 armour, 193.5 block)deflecting voratun shield of fire resistance (+21%) (21 def, 3 armour, 193.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +21 (+20 eff.) Ranged Defense: +12 (+12 eff.) Fatigue: +14% Changes resistances: +21% fire Talent granted: +5 Block Deflect projectiles away: +12% Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. icy voratun shield of physical resistance (+17%) (12 def, 3 armour, 207 block)icy voratun shield of physical resistance (+17%) (12 def, 3 armour, 207 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+12 eff.) Ranged Defense: +12 (+12 eff.) Fatigue: +14% Damage (Melee): 8 cold Damage when hit (Melee): 15 ice Changes resistances: +17% physical Talent granted: +5 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. high-capacity quiver of dragonbone arrows of purging (48/48, 55-77 power, 18 apr)high-capacity quiver of dragonbone arrows of purging (48/48, 55-77 power, 18 apr) Requires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 55.0 - 77.0 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +18 Physical crit. chance: +3.0% Capacity: 48 On weapon hit: * 25% chance to remove a magical effect Damage (Ranged): +14 nature When wielded/worn: Ammo reloads per turn: +2 Arrows are used with bows to pierce your foes to death. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Madventurer picks up (e.): prismatic voratun mail armour (5 def, 10 armour).
Madventurer picks up (f.): icy voratun shield of physical resistance (+17%) (12 def, 3 armour, 207 block).
Madventurer picks up (c.): arcing voratun mace (47-65.8 power, 6 apr).
You feel a surge of power as a powerful creature falls nearby.
Welcome to level 5 [Madventurer].
Madventurer has 16 stat point(s), 16 class talent point(s), 10 generic talent point(s), 1 category point(s) to spend. Press p to use them.
You pickup 0.45 gold pieces.
Madventurer picks up (c.): ash longbow of true flight.
You pickup 0.60 gold pieces.
Madventurer picks up (c.): Poxidol.
Madventurer picks up (i.): deflecting voratun shield of fire resistance (+21%) (21 def, 3 armour, 193.5 block).
Madventurer picks up (k.): high-capacity quiver of dragonbone arrows of purging (48/48, 55-77 power, 18 apr).
Madventurer picks up (i.): rejuvenating drakeskin leather armour of fire resistance (5 def, 8 armour).
Madventurer picks up (e.): dragonbone longbow of lightning.
Madventurer wears: Poxidol.
Resting starts...
Rested for 7 turns (stop reason: all resources and life at maximum).
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Talent Kinetic Shield is ready to use.
Madventurer starts suffocating to death!
Madventurer is suffocating.
Saving game...
