









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Higher |
| Class | Doombringer |
| Level / Exp | 34 / 86% |
| Size | medium |
| Lifes / Deaths | Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:58 / 342Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:18 Killed by mutilator at level 1 on the 74th Pyre 122nd year of Ascendancy at 17:10 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:02 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:44 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:14 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:42 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:42 Killed by dolleg at level 2 on the 75th Pyre 122nd year of Ascendancy at 08:53 Killed by mutilator at level 3 on the 75th Pyre 122nd year of Ascendancy at 15:33 Killed by elven mage at level 5 on the 76th Pyre 122nd year of Ascendancy at 03:18 Killed by mean looking elven guard at level 5 on the 76th Pyre 122nd year of Ascendancy at 11:12 Killed by Bethevea the elven guard at level 5 on the 76th Pyre 122nd year of Ascendancy at 19:46 Killed by Bethevea the elven guard at level 5 on the 76th Pyre 122nd year of Ascendancy at 20:28 Killed by Rhaloren Inquisitor at level 5 on the 77th Pyre 122nd year of Ascendancy at 03:02 Killed by elven mage at level 7 on the 77th Pyre 122nd year of Ascendancy at 16:22 Killed by red crystal at level 7 on the 4th Mirth 122nd year of Ascendancy at 01:23 Killed by red crystal at level 7 on the 4th Mirth 122nd year of Ascendancy at 02:32 Killed by venom drake hatchling at level 7 on the 4th Mirth 122nd year of Ascendancy at 07:50 Killed by Spellblaze Crystal at level 8 on the 4th Mirth 122nd year of Ascendancy at 23:27 Killed by Bethetha the great wolf at level 9 on the 31st Dusk 122nd year of Ascendancy at 14:32 Killed by Kelok at level 9 on the 31st Dusk 122nd year of Ascendancy at 16:43 Killed by Voregata the black bear at level 9 on the 31st Dusk 122nd year of Ascendancy at 22:34 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 05:28 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 06:19 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 08:22 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 09:14 Killed by Bethyta the storm drake at level 9 on the 32nd Dusk 122nd year of Ascendancy at 11:32 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 12:14 Killed by Bethyta the storm drake at level 9 on the 32nd Dusk 122nd year of Ascendancy at 13:01 Killed by Bethyta the storm drake at level 9 on the 32nd Dusk 122nd year of Ascendancy at 13:56 Killed by Bethyta the storm drake at level 9 on the 32nd Dusk 122nd year of Ascendancy at 14:42 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 16:01 Killed by storm drake hatchling at level 9 on the 32nd Dusk 122nd year of Ascendancy at 18:27 Killed by storm drake at level 9 on the 33rd Dusk 122nd year of Ascendancy at 00:24 Killed by storm wyrm at level 9 on the 33rd Dusk 122nd year of Ascendancy at 01:32 Killed by storm wyrm at level 9 on the 33rd Dusk 122nd year of Ascendancy at 02:23 Killed by Kelok at level 10 on the 33rd Dusk 122nd year of Ascendancy at 04:35 Killed by storm drake hatchling at level 10 on the 33rd Dusk 122nd year of Ascendancy at 05:38 Killed by orc cryomancer at level 10 on the 34th Dusk 122nd year of Ascendancy at 02:33 Killed by orc cryomancer at level 10 on the 34th Dusk 122nd year of Ascendancy at 03:12 Killed by orc cryomancer at level 10 on the 34th Dusk 122nd year of Ascendancy at 03:38 Killed by war hound at level 11 on the 34th Dusk 122nd year of Ascendancy at 19:39 Killed by Glorywyn the giant eel at level 11 on the 35th Dusk 122nd year of Ascendancy at 10:14 Killed by entrenched horror at level 11 on the 35th Dusk 122nd year of Ascendancy at 18:24 Killed by Weirdling Beast at level 11 on the 35th Dusk 122nd year of Ascendancy at 21:03 Killed by Weirdling Beast at level 11 on the 35th Dusk 122nd year of Ascendancy at 23:14 Killed by Weirdling Beast at level 11 on the 36th Dusk 122nd year of Ascendancy at 00:00 Killed by Weirdling Beast at level 11 on the 36th Dusk 122nd year of Ascendancy at 00:41 Killed by Kelok at level 11 on the 36th Dusk 122nd year of Ascendancy at 02:10 Killed by Weirdling Beast at level 11 on the 36th Dusk 122nd year of Ascendancy at 02:42 Killed by Weirdling Beast at level 11 on the 36th Dusk 122nd year of Ascendancy at 04:07 Killed by Weirdling Beast at level 11 on the 36th Dusk 122nd year of Ascendancy at 06:43 Killed by Azira the thalore at level 11 on the 38th Dusk 122nd year of Ascendancy at 18:00 Killed by Cyrumira the cutpurse at level 13 on the 46th Dusk 122nd year of Ascendancy at 02:56 Killed by Cyrumira the cutpurse at level 13 on the 46th Dusk 122nd year of Ascendancy at 04:00 Killed by Horned Horror at level 14 on the 46th Dusk 122nd year of Ascendancy at 07:20 Killed by Horned Horror at level 14 on the 46th Dusk 122nd year of Ascendancy at 08:20 Killed by Horned Horror at level 14 on the 46th Dusk 122nd year of Ascendancy at 09:28 Killed by Yverin the green worm mass at level 14 on the 51st Dusk 122nd year of Ascendancy at 08:26 Killed by Chakea the human at level 15 on the 60th Dusk 122nd year of Ascendancy at 20:08 Killed by greater gwelgoroth at level 15 on the 62nd Dusk 122nd year of Ascendancy at 07:25 Killed by Kelok at level 15 on the 62nd Dusk 122nd year of Ascendancy at 10:06 Killed by gwelgoroth at level 15 on the 64th Dusk 122nd year of Ascendancy at 22:31 Killed by Urkis, the High Tempest at level 15 on the 64th Dusk 122nd year of Ascendancy at 23:24 Killed by Urkis, the High Tempest at level 15 on the 64th Dusk 122nd year of Ascendancy at 23:36 Killed by Urkis, the High Tempest at level 15 on the 64th Dusk 122nd year of Ascendancy at 23:56 Killed by Urkis, the High Tempest at level 15 on the 65th Dusk 122nd year of Ascendancy at 00:21 Killed by Urkis, the High Tempest at level 15 on the 65th Dusk 122nd year of Ascendancy at 01:51 Killed by Emelesenn the gwelgoroth at level 16 on the 65th Dusk 122nd year of Ascendancy at 07:39 Killed by greater gwelgoroth at level 16 on the 65th Dusk 122nd year of Ascendancy at 10:47 Killed by Kelok at level 16 on the 65th Dusk 122nd year of Ascendancy at 18:22 Killed by slaver at level 16 on the 72nd Dusk 122nd year of Ascendancy at 02:15 Killed by enthralled slave at level 16 on the 72nd Dusk 122nd year of Ascendancy at 04:20 Killed by slaver at level 16 on the 72nd Dusk 122nd year of Ascendancy at 07:59 Killed by faerlhing at level 17 on the 10th Haze 122nd year of Ascendancy at 01:34 Killed by Ivilaith the ancient elven mummy at level 17 on the 10th Haze 122nd year of Ascendancy at 03:00 Killed by losselhing at level 17 on the 10th Haze 122nd year of Ascendancy at 04:09 Killed by Ivilaith the ancient elven mummy at level 17 on the 10th Haze 122nd year of Ascendancy at 05:03 Killed by Ivilaith the ancient elven mummy at level 17 on the 10th Haze 122nd year of Ascendancy at 06:53 Killed by rimebark at level 17 on the 59th Haze 122nd year of Ascendancy at 10:03 Killed by ritch flamespitter at level 17 on the 59th Haze 122nd year of Ascendancy at 11:51 Killed by war hound at level 17 on the 59th Haze 122nd year of Ascendancy at 12:34 Killed by snow giant boulder thrower at level 17 on the 61st Haze 122nd year of Ascendancy at 14:12 Killed by blade horror at level 17 on the 61st Haze 122nd year of Ascendancy at 15:20 Killed by snow giant thunderer at level 17 on the 62nd Haze 122nd year of Ascendancy at 02:38 Killed by Harkor'Zun at level 17 on the 62nd Haze 122nd year of Ascendancy at 03:33 Killed by snow giant thunderer at level 17 on the 62nd Haze 122nd year of Ascendancy at 05:24 Killed by snow giant thunderer at level 17 on the 62nd Haze 122nd year of Ascendancy at 06:51 Killed by snow giant at level 18 on the 62nd Haze 122nd year of Ascendancy at 12:17 Killed by ultimate telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 04:53 Killed by Siluriama the telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 07:14 Killed by Siluriama the telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 08:08 Killed by greater teluvorta at level 18 on the 63rd Haze 122nd year of Ascendancy at 09:39 Killed by ultimate telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 10:27 Killed by Siluriama the telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 11:09 Killed by Siluriama the telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 11:47 Killed by telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 12:38 Killed by Siluriama the telugoroth at level 18 on the 63rd Haze 122nd year of Ascendancy at 14:17 Killed by ultimate telugoroth at level 18 on the 64th Haze 122nd year of Ascendancy at 11:11 Killed by dredge at level 18 on the 64th Haze 122nd year of Ascendancy at 23:40 Killed by dredge at level 18 on the 65th Haze 122nd year of Ascendancy at 04:57 Killed by dredge at level 18 on the 65th Haze 122nd year of Ascendancy at 05:44 Killed by Kelok at level 19 on the 65th Haze 122nd year of Ascendancy at 06:52 Killed by Rantha the Worm at level 19 on the 65th Haze 122nd year of Ascendancy at 18:00 Killed by Rantha the Worm at level 19 on the 65th Haze 122nd year of Ascendancy at 18:37 Killed by Ivenn the dredgling at level 20 on the 65th Haze 122nd year of Ascendancy at 21:31 Killed by Ivenn the dredgling at level 20 on the 65th Haze 122nd year of Ascendancy at 23:03 Killed by Kelok at level 20 on the 79th Haze 122nd year of Ascendancy at 11:21 Killed by Maceil the human at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 13:43 Killed by Maceil the human at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 14:42 Killed by Maceil the human at level 20 on the 23rd Regrowth 123rd year of Ascendancy at 15:30 Killed by orc soldier at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 03:44 Killed by armoured skeleton warrior at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 06:58 Killed by skeleton warrior at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 07:42 Killed by skeleton master archer at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 09:02 Killed by skeleton master archer at level 20 on the 43rd Regrowth 123rd year of Ascendancy at 09:38 Killed by skeleton warrior at level 20 on the 44th Regrowth 123rd year of Ascendancy at 00:28 Killed by grave wight at level 20 on the 44th Regrowth 123rd year of Ascendancy at 01:29 Killed by cold drake at level 21 on the 44th Regrowth 123rd year of Ascendancy at 05:00 Killed by skeleton master archer at level 21 on the 44th Regrowth 123rd year of Ascendancy at 13:35 Killed by skeleton mage at level 21 on the 44th Regrowth 123rd year of Ascendancy at 18:20 Killed by barrow wight at level 21 on the 44th Regrowth 123rd year of Ascendancy at 19:42 Killed by skeleton warrior at level 21 on the 44th Regrowth 123rd year of Ascendancy at 20:49 Killed by skeleton warrior at level 21 on the 44th Regrowth 123rd year of Ascendancy at 21:35 Killed by grave wight at level 21 on the 44th Regrowth 123rd year of Ascendancy at 22:22 Killed by grave wight at level 21 on the 44th Regrowth 123rd year of Ascendancy at 23:06 Killed by elder vampire at level 21 on the 45th Regrowth 123rd year of Ascendancy at 00:18 Killed by vampire lord at level 21 on the 45th Regrowth 123rd year of Ascendancy at 01:15 Killed by grave wight at level 21 on the 45th Regrowth 123rd year of Ascendancy at 05:33 Killed by dread at level 21 on the 45th Regrowth 123rd year of Ascendancy at 13:40 Killed by dread at level 21 on the 45th Regrowth 123rd year of Ascendancy at 14:12 Killed by forest wight at level 22 on the 45th Regrowth 123rd year of Ascendancy at 16:06 Killed by Emelina the storm drake at level 22 on the 45th Regrowth 123rd year of Ascendancy at 20:10 Killed by storm drake hatchling at level 22 on the 45th Regrowth 123rd year of Ascendancy at 20:50 Killed by Emelina the storm drake at level 22 on the 45th Regrowth 123rd year of Ascendancy at 21:37 Killed by Emelina the storm drake at level 22 on the 45th Regrowth 123rd year of Ascendancy at 22:36 Killed by Emelina the storm drake at level 22 on the 45th Regrowth 123rd year of Ascendancy at 23:33 Killed by skeleton warrior at level 22 on the 46th Regrowth 123rd year of Ascendancy at 01:06 Killed by master vampire at level 22 on the 46th Regrowth 123rd year of Ascendancy at 02:36 Killed by giant acid ant at level 22 on the 46th Regrowth 123rd year of Ascendancy at 03:58 Killed by Kelok at level 22 on the 46th Regrowth 123rd year of Ascendancy at 06:23 Killed by orc master assassin at level 22 on the 46th Regrowth 123rd year of Ascendancy at 07:35 Killed by dread at level 22 on the 46th Regrowth 123rd year of Ascendancy at 09:08 Killed by dread at level 22 on the 46th Regrowth 123rd year of Ascendancy at 13:20 Killed by dread at level 22 on the 46th Regrowth 123rd year of Ascendancy at 13:38 Killed by dread at level 22 on the 46th Regrowth 123rd year of Ascendancy at 14:52 Killed by dread at level 22 on the 46th Regrowth 123rd year of Ascendancy at 15:46 Killed by skeleton warrior at level 22 on the 46th Regrowth 123rd year of Ascendancy at 23:36 Killed by skeleton archer at level 22 on the 47th Regrowth 123rd year of Ascendancy at 05:05 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 06:58 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 08:04 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 08:59 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 10:24 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 11:40 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 13:07 Killed by The Master at level 22 on the 47th Regrowth 123rd year of Ascendancy at 14:25 Killed by dread at level 23 on the 47th Regrowth 123rd year of Ascendancy at 17:20 Killed by ghoulking at level 23 on the 47th Regrowth 123rd year of Ascendancy at 18:10 Killed by elder vampire at level 23 on the 47th Regrowth 123rd year of Ascendancy at 20:48 Killed by Kelok at level 23 on the 48th Regrowth 123rd year of Ascendancy at 00:01 Killed by elven blood mage at level 24 on the 49th Regrowth 123rd year of Ascendancy at 11:05 Killed by elven blood mage at level 24 on the 49th Regrowth 123rd year of Ascendancy at 13:04 Killed by elven cultist at level 24 on the 49th Regrowth 123rd year of Ascendancy at 16:45 Killed by ogre pounder at level 24 on the 49th Regrowth 123rd year of Ascendancy at 22:06 Killed by elven cultist at level 24 on the 49th Regrowth 123rd year of Ascendancy at 23:39 Killed by elven blood mage at level 24 on the 50th Regrowth 123rd year of Ascendancy at 00:43 Killed by elven corruptor at level 24 on the 50th Regrowth 123rd year of Ascendancy at 01:33 Killed by elven cultist at level 24 on the 50th Regrowth 123rd year of Ascendancy at 03:36 Killed by Xanne the elven blood mage at level 24 on the 50th Regrowth 123rd year of Ascendancy at 05:36 Killed by Adyreta the ogre warmaster at level 24 on the 50th Regrowth 123rd year of Ascendancy at 08:33 Killed by ogre warmaster at level 24 on the 50th Regrowth 123rd year of Ascendancy at 09:57 Killed by elven corruptor at level 24 on the 50th Regrowth 123rd year of Ascendancy at 10:49 Killed by elven cultist at level 24 on the 50th Regrowth 123rd year of Ascendancy at 12:03 Killed by Polimira the ogre rune-spinner at level 24 on the 50th Regrowth 123rd year of Ascendancy at 14:35 Killed by elven mage at level 24 on the 50th Regrowth 123rd year of Ascendancy at 16:52 Killed by elven blood mage at level 24 on the 50th Regrowth 123rd year of Ascendancy at 18:21 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Regrowth 123rd year of Ascendancy at 21:40 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 50th Regrowth 123rd year of Ascendancy at 23:32 Killed by elven tempest at level 25 on the 51st Regrowth 123rd year of Ascendancy at 02:34 Killed by elven tempest at level 25 on the 51st Regrowth 123rd year of Ascendancy at 03:44 Killed by elven blood mage at level 25 on the 51st Regrowth 123rd year of Ascendancy at 05:25 Killed by elven blood mage at level 25 on the 51st Regrowth 123rd year of Ascendancy at 06:12 Killed by elven cultist at level 25 on the 51st Regrowth 123rd year of Ascendancy at 07:54 Killed by elven blood mage at level 25 on the 51st Regrowth 123rd year of Ascendancy at 10:55 Killed by elven cultist at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 03:50 Killed by Poruvena the forest troll at level 25 on the 37th Pyre 123rd year of Ascendancy at 21:01 Killed by Poruvena the forest troll at level 25 on the 37th Pyre 123rd year of Ascendancy at 21:13 Killed by Isenne the mountain troll thunderer at level 25 on the 38th Pyre 123rd year of Ascendancy at 20:18 Killed by skeleton warrior at level 25 on the 39th Pyre 123rd year of Ascendancy at 01:37 Killed by orc summoner at level 26 on the 39th Pyre 123rd year of Ascendancy at 11:14 Killed by orc soldier at level 26 on the 41st Pyre 123rd year of Ascendancy at 12:00 Killed by Golbug the Destroyer at level 26 on the 41st Pyre 123rd year of Ascendancy at 13:25 Killed by Golbug the Destroyer at level 26 on the 41st Pyre 123rd year of Ascendancy at 15:06 Killed by orc blood mage at level 27 on the 51st Pyre 123rd year of Ascendancy at 10:51 Killed by orc necromancer at level 27 on the 69th Pyre 123rd year of Ascendancy at 02:06 Killed by skeleton warrior at level 27 on the 69th Pyre 123rd year of Ascendancy at 03:38 Killed by Voryra the orc warrior at level 27 on the 71st Pyre 123rd year of Ascendancy at 10:55 Killed by orc grand master assassin at level 27 on the 71st Pyre 123rd year of Ascendancy at 12:25 Killed by Velebremira the giant spider at level 28 on the 3rd Mirth 123rd year of Ascendancy at 07:07 Killed by skeleton archer at level 28 on the 3rd Mirth 123rd year of Ascendancy at 10:21 Killed by Gloreldalravea the spitting spider at level 28 on the 3rd Mirth 123rd year of Ascendancy at 12:06 Killed by fiery orc wyrmic at level 29 on the 5th Flare 123rd year of Ascendancy at 23:26 Killed by Kelok at level 29 on the 6th Flare 123rd year of Ascendancy at 06:37 Killed by orc cryomancer at level 29 on the 6th Flare 123rd year of Ascendancy at 07:58 Killed by orc high cryomancer at level 29 on the 6th Flare 123rd year of Ascendancy at 09:07 Killed by orc high cryomancer at level 29 on the 6th Flare 123rd year of Ascendancy at 10:49 Killed by orc cryomancer at level 29 on the 6th Flare 123rd year of Ascendancy at 12:13 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 15:01 Killed by multi-hued drake at level 29 on the 6th Flare 123rd year of Ascendancy at 16:16 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 17:22 Killed by multi-hued drake at level 29 on the 6th Flare 123rd year of Ascendancy at 18:08 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 18:54 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 19:49 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 20:46 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 21:52 Killed by overpowered greater multi-hued wyrm at level 29 on the 6th Flare 123rd year of Ascendancy at 23:18 Killed by overpowered greater multi-hued wyrm at level 29 on the 7th Flare 123rd year of Ascendancy at 00:33 Killed by Kelok at level 29 on the 7th Flare 123rd year of Ascendancy at 01:30 Killed by overpowered greater multi-hued wyrm at level 29 on the 7th Flare 123rd year of Ascendancy at 02:26 Killed by overpowered greater multi-hued wyrm at level 29 on the 7th Flare 123rd year of Ascendancy at 03:22 Killed by overpowered greater multi-hued wyrm at level 29 on the 7th Flare 123rd year of Ascendancy at 04:18 Killed by overpowered greater multi-hued wyrm at level 29 on the 7th Flare 123rd year of Ascendancy at 04:54 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 06:30 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 07:07 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 07:53 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 08:40 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 09:37 Killed by Kelok at level 30 on the 7th Flare 123rd year of Ascendancy at 09:49 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 11:48 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 12:26 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 13:24 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:16 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:23 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:32 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:39 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:47 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 15:56 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 16:03 Killed by overpowered greater multi-hued wyrm at level 30 on the 7th Flare 123rd year of Ascendancy at 16:10 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 16:19 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 16:31 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 18:00 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 19:18 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 20:39 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 22:48 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 23:28 Killed by overpowered greater multi-hued wyrm at level 31 on the 7th Flare 123rd year of Ascendancy at 23:55 Killed by overpowered greater multi-hued wyrm at level 31 on the 8th Flare 123rd year of Ascendancy at 01:09 Killed by overpowered greater multi-hued wyrm at level 31 on the 8th Flare 123rd year of Ascendancy at 02:23 Killed by overpowered greater multi-hued wyrm at level 31 on the 8th Flare 123rd year of Ascendancy at 03:11 Killed by orc pyromancer at level 32 on the 8th Flare 123rd year of Ascendancy at 09:00 Killed by orc pyromancer at level 32 on the 8th Flare 123rd year of Ascendancy at 11:16 Killed by icy orc wyrmic at level 32 on the 8th Flare 123rd year of Ascendancy at 12:20 Killed by heavy bone giant at level 32 on the 8th Flare 123rd year of Ascendancy at 13:40 Killed by Warmaster Gnarg at level 32 on the 8th Flare 123rd year of Ascendancy at 14:50 Killed by orc pyromancer at level 32 on the 8th Flare 123rd year of Ascendancy at 16:25 Killed by orc pyromancer at level 32 on the 8th Flare 123rd year of Ascendancy at 17:51 Killed by orc blood mage at level 32 on the 8th Flare 123rd year of Ascendancy at 19:17 Killed by orc cryomancer at level 32 on the 8th Flare 123rd year of Ascendancy at 20:23 Killed by Saletha the orc assassin at level 32 on the 14th Dusk 123rd year of Ascendancy at 14:54 Killed by orc necromancer at level 32 on the 19th Dusk 123rd year of Ascendancy at 02:38 Killed by will o' the wisp at level 32 on the 19th Dusk 123rd year of Ascendancy at 03:57 Killed by orc necromancer at level 32 on the 19th Dusk 123rd year of Ascendancy at 06:24 Killed by skeleton master archer at level 32 on the 19th Dusk 123rd year of Ascendancy at 07:37 Killed by orc blood mage at level 32 on the 19th Dusk 123rd year of Ascendancy at 23:09 Killed by skeleton master archer at level 32 on the 21st Dusk 123rd year of Ascendancy at 02:09 Killed by Kelok at level 32 on the 21st Dusk 123rd year of Ascendancy at 02:27 Killed by orc warrior at level 32 on the 28th Dusk 123rd year of Ascendancy at 11:32 Killed by icy orc wyrmic at level 32 on the 28th Dusk 123rd year of Ascendancy at 12:39 Killed by Rak'Shor Cultist at level 32 on the 30th Dusk 123rd year of Ascendancy at 13:52 Killed by orc cryomancer at level 32 on the 54th Dusk 123rd year of Ascendancy at 00:50 Killed by orc cryomancer at level 32 on the 54th Dusk 123rd year of Ascendancy at 02:05 Killed by Silalenne the orc cryomancer at level 32 on the 54th Dusk 123rd year of Ascendancy at 03:05 Killed by Silalenne the orc cryomancer at level 32 on the 54th Dusk 123rd year of Ascendancy at 05:24 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 06:41 Killed by orc soldier at level 33 on the 54th Dusk 123rd year of Ascendancy at 09:36 Killed by orc pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 10:38 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 13:35 Killed by orc pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 13:59 Killed by orc pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 15:05 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 16:07 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 16:51 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 18:48 Killed by orc cryomancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 20:38 Killed by orc high pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 21:31 Killed by orc high pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 22:57 Killed by orc high pyromancer at level 33 on the 54th Dusk 123rd year of Ascendancy at 23:39 Killed by orc high pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 00:23 Killed by orc high pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 01:06 Killed by skeleton warrior at level 33 on the 55th Dusk 123rd year of Ascendancy at 01:36 Killed by orc cryomancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 06:15 Killed by orc assassin at level 33 on the 55th Dusk 123rd year of Ascendancy at 07:54 Killed by orc high pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 09:34 Killed by orc pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 10:30 Killed by orc pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 11:21 Killed by orc high cryomancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 12:19 Killed by Isabrebremira the orc pyromancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 21:11 Killed by Xerin the orc cryomancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 21:43 Killed by orc high cryomancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 22:53 Killed by Xerin the orc cryomancer at level 33 on the 55th Dusk 123rd year of Ascendancy at 23:30 Killed by Xerin the orc cryomancer at level 33 on the 56th Dusk 123rd year of Ascendancy at 01:10 Killed by Hargda the quasit squad leader at level 33 on the 56th Dusk 123rd year of Ascendancy at 16:57 Killed by Voroth the orc fighter at level 33 on the 78th Dusk 123rd year of Ascendancy at 00:27 Killed by Layelravea the orc master wyrmic at level 33 on the 78th Dusk 123rd year of Ascendancy at 16:16 Killed by Layelravea the orc master wyrmic at level 33 on the 78th Dusk 123rd year of Ascendancy at 17:55 Killed by Layelravea the orc master wyrmic at level 33 on the 78th Dusk 123rd year of Ascendancy at 19:22 Killed by ritch flamespitter at level 33 on the 78th Dusk 123rd year of Ascendancy at 23:39 Killed by orc master assassin at level 34 on the 79th Dusk 123rd year of Ascendancy at 09:59 Killed by giant spider at level 34 on the 79th Dusk 123rd year of Ascendancy at 18:31 Killed by minotaur at level 34 on the 79th Dusk 123rd year of Ascendancy at 20:11 Killed by orc assassin at level 34 on the 79th Dusk 123rd year of Ascendancy at 21:38 Killed by vampire lord at level 34 on the 79th Dusk 123rd year of Ascendancy at 23:29 Killed by orc archer at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 01:49 Killed by orc archer at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 03:28 Killed by snow giant thunderer at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 05:40 Killed by orc archer at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 08:38 Killed by venom drake at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 10:42 Killed by orc assassin at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 13:33 Killed by Betuda the orc master wyrmic at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 19:19 Killed by Betuda the orc master wyrmic at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 21:14 Killed by stone golem at level 34 on the 1st Time of Equilibrium 123rd year of Ascendancy at 23:38 Killed by storm drake hatchling at level 34 on the 1st Haze 123rd year of Ascendancy at 03:16 Killed by venom wyrm at level 34 on the 1st Haze 123rd year of Ascendancy at 06:42 Killed by cold drake at level 34 on the 1st Haze 123rd year of Ascendancy at 08:09 Killed by bandit at level 34 on the 1st Haze 123rd year of Ascendancy at 11:21 Killed by greater gwelgoroth at level 34 on the 1st Haze 123rd year of Ascendancy at 18:24 Killed by storm drake at level 34 on the 1st Haze 123rd year of Ascendancy at 19:48 Killed by greater gwelgoroth at level 34 on the 1st Haze 123rd year of Ascendancy at 22:08 Killed by Yvidata the orc summoner at level 34 on the 2nd Haze 123rd year of Ascendancy at 13:11 Killed by Yvidata the orc summoner at level 34 on the 2nd Haze 123rd year of Ascendancy at 15:41 Killed by Yvathra the orc summoner at level 34 on the 2nd Haze 123rd year of Ascendancy at 17:22 Killed by Cyruratira the orc mage-hunter at level 34 on the 2nd Haze 123rd year of Ascendancy at 19:31 Killed by Cyruratira the orc mage-hunter at level 34 on the 2nd Haze 123rd year of Ascendancy at 22:06 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 00:31 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 01:28 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 01:52 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 02:05 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 02:27 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 02:56 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 03:42 Killed by Cyruratira the orc mage-hunter at level 34 on the 3rd Haze 123rd year of Ascendancy at 04:34 |
Primary Stats
| Strength | 63 (base 56) |
| Dexterity | 23 (base 10) |
| Constitution | 37 (base 31) |
| Magic | 56 (base 53) |
| Willpower | 29 (base 10) |
| Cunning | 23 (base 11) |
Resources
| Life | 944/944 |
| Psi | 119/119 |
| Stamina | 246/246 |
| Vim | 287/287 |
| Healing Factor | 1.385652173913 |
| Regeneration | 10.470568943394 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 4 |
| Infravision | 9 |
| See Stealth | 10 |
| See Invisible | 8 |
Offense: Mainhand
| Damage | 132 |
| Accuracy | 41 |
| Crit Chance | 20% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 47 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +12% |
| Acid | +15% |
| Light | +6% |
| Lightning | +12% |
| Mind | +10% |
| Physical | +10% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Acid | +10% |
| Nature | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 58.235359554753 (98.681318681319%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 33 |
| Physical Save | 31 |
| Spell Save | 46 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 16%( 70%) |
| Blight | + 10%( 70%) |
| Physical | + 16%( 70%) |
| Cold | + 12%( 70%) |
| All | + 4%( 70%) |
| Lightning | + 9%( 70%) |
| Temporal | + 7%( 70%) |
| Darkness | + 14%( 70%) |
| Fire | + 31%( 70%) |
| Nature | + 45%( 70%) |
Defense: Immunities
| Stun Resistance | 23% |
| Confusion Resistance | 15% |
| Disarm Resistance | 29% |
| Knockback Resistance | 73% |
| Instadeath Resistance | 100% |
| Blind Resistance | 15% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 223 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 10% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Technique / Combat techniques | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 4/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Corruption / Torture | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.60 |
| 1/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.20 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 3/5 |
| 2/5 |
| 5/5 |
| 2/5 |
| Technique / Combat training | 1.60 |
| 1/5 |
| 5/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by black crystal. Escort: injured seer (level 2 of Scintillating Caves) | failed |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You failed to protect the lost warrior from death by Isaba the green worm mass. Escort: lost warrior (level 3 of Scintillating Caves) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by rattlesnake. Escort: temporal explorer (level 2 of Old Forest) | failed |
You failed to protect the worried loremaster from death by The Fragmented Essence of Harkor'Zun. Escort: worried loremaster (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 210. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed warg claw. * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of dwarven-steel boots 'Faluzor' (0 def, 8 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +8 Fatigue: +3% Damage when hit (Melee): 4 blight Spell save: +6 (+2 eff.) Maximum vim: +30.00 Infravision radius: +2 Damage Shield penetration: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | ScabguileInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes resistances: +6% blight Physical save: +8 (+4 eff.) Disarm immunity: +5% Knockback immunity: +5% Only die when reaching: -20.00 life Light radius: +3 Healing mod.: +19% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | dwarven-steel helm 'Blazewedge' (0 def, 8 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Fatigue: +4% Changes damage: +6% light / +12% lightning Infravision radius: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 148.54 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
| On fingers | stralite ring 'Ichorvice'Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +14 (+5 eff.) Changes stats: +7 Dex / +5 Wil Changes resistances: +6% acid / +3% temporal / +33% nature Changes resistances penetration: +10% nature Changes damage: +12% nature Mental save: +10 (+4 eff.) Rings can have magical properties. |
| On fingers | Ring of the War MasterCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +15 Physical crit. chance: +5.0% Physical power: +10 (+2 eff.) Changes stats: +3 Str / +3 Dex / +3 Con Talent masteries: +0.30 Technique / Unarmed discipline +0.30 Technique / Warcries +0.30 Technique / Dual techniques +0.30 Technique / Archery excellence +0.30 Technique / Two-handed weapons +0.30 Technique / Archery training +0.30 Technique / Archery - slings +0.30 Technique / Grappling +0.30 Technique / Thuggery +0.30 Technique / Shield offense +0.30 Technique / Unarmed training +0.30 Technique / Archery prowess +0.30 Technique / Shield defense +0.30 Technique / Combat training +0.30 Technique / Two-handed assault +0.30 Technique / Combat veteran +0.30 Technique / Archery - bows +0.30 Technique / Two-handed maiming +0.30 Technique / Combat techniques +0.30 Technique / Pugilism +0.30 Technique / Superiority +0.30 Technique / Finishing moves +0.30 Technique / Dual weapons A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
| Around waist | Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In main hand | Dream Malleus (56-84 power, 5 apr)Requires: - Willpower 25 - Strength 25 Powered by arcane forces Crafted by a master Infused by psionic forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 70% Wil, 70% Str Damage type: Lightning Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Attack speed: 100% On weapon hit: * 16% chance to cause random gloom Damage (Melee): +24 mind / +9 light Burst (radius 1) on hit: +8 light Damage against: +7% Undead When wielded/worn: Changes stats: +2 Cun / +2 Wil Changes resistances: +5% physical Changes damage: +10% mind / +10% physical Talent cooldown: Hammer Toss (-2 turns) Talents granted: +3 Dream Smith's Hammer +3 Hammer Toss Psi each turn: +0.10 Mindpower: +15 (+5 eff.) Mental crit. chance: +5% It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel. |
| On hands | Wyrmbreath (0 def, 4 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +4 Changes stats: +5 Wil Changes resistances: +18% fire / +10% darkness / +10% nature Changes damage: +10% fire It can be used to activate talent Fire Breath (costing 24 power out of 24/24) : Effective talent level: 2.0 Power cost: 24 out of 24/24. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 205.73 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
| Main armor | enlightening stralite plate armour of the dragon (7 def, 13 armour)Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+4 eff.) Fatigue: +26% Changes stats: +3 Str / +3 Wil / +4 Cun / +3 Con Changes resistances: +6% acid / +8% physical / +8% cold / +5% lightning / +10% fire Talent cooldown: Rush (-5 turns) Mental save: +17 (+7 eff.) Disarm immunity: +24% Stun/Freeze immunity: +23% Knockback immunity: +28% A suit of armour made of metal plates. |
| Cloak | Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+2 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 1/20) : Effective talent level: 2.4 Power cost: 20 out of 1/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 45% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Around neck | mindweaver's gold amulet of visionInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Wil Mental save: +10 (+4 eff.) Blindness immunity: +15% Confusion immunity: +15% Mindpower: +10 (+3 eff.) Infravision radius: +4 Sight radius: +2 See invisible: +8 Amulets can have magical properties. |
Inventory
This item will automatically be transmogrified when you leave the level.heroism infusion (+6 for 9 turns, die at -199) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 9 turns. While Heroism is active, you will only die when reaching -199 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.heroism infusion (+5 for 9 turns, die at -157) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 9 turns. While Heroism is active, you will only die when reaching -157 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.movement infusion (351% speed; 6 turns) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 351% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the warrior (heal 310 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 310 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (266.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 266.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.biting gale rune (56 cold damage; freeze 3 turns with power 21) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 56.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 21 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
lightning rune of the titan (231 lightning damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of lightning, doing 77.13 to 231.39 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
DurodanInfused by nature Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 4 mind / 8 temporal Changes stats: +4 Str / +2 Wil Changes resistances: +7% physical Changes resistances penetration: +5% temporal Mental save: +7 (+3 eff.) Confusion immunity: +13% Stamina each turn: +0.30 Mindpower: +7 (+2 eff.) Amulets can have magical properties. |
Skyrain the steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 30% chance to daze at end of turn Changes resistances: +12% light / +12% darkness Changes damage: +3% lightning / +3% fire Blindness immunity: +24% Amulets can have magical properties. |
starseer's stralite amulet of visionPowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Mag Changes damage: +6% darkness / +7% temporal / +6% light / +4% physical Blindness immunity: +19% Spellpower: +5 (+1 eff.) Spell crit. chance: +5% Infravision radius: +5 Sight radius: +2 See invisible: +10 Amulets can have magical properties. |
This item will automatically be transmogrified when you leave the level.wanderer's voratun amulet of mastery (0.29 Corruption / Demonic strength) Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -6% Changes stats: +9 Dex / +6 Cun / +5 Con Talent mastery: +0.29 Corruption / Demonic strength Life regen: +1.00 Stamina each turn: +0.70 Movement speed: +10% Amulets can have magical properties. |
BlazeviperPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +10 (+2 eff.) Damage when hit (Melee): 4 fire Changes resistances: +3% temporal / +3% fire Changes resistances penetration: +5% fire / +20% temporal Spellpower: +11 (+3 eff.) Mindpower: +8 (+2 eff.) Rings can have magical properties. |
conjurer's stralite ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 (+4 eff.) Armour penetration: +8 Defense: +11 (+6 eff.) Changes stats: +5 Mag / +6 Wil Spellpower: +5 (+1 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 3 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 86% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
sneakthief's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +6 Cun / +4 Dex Rings can have magical properties. |
Adabeth (32.5-48.75 power, 9 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.5 - 48.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +9 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown Damage Shield penetration (this weapon only): +31% Burst (radius 2) on crit: +8 temporal When wielded/worn: Accuracy: +12 (+4 eff.) Defense: +12 (+6 eff.) Effects on melee hit: * 15% chance to corrode armour by 30% Disarm immunity: +39% Massive two-handed battleaxes. |
elemental voratun battleaxe of shearing (57.5-86.25 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Armour penetration: +9 Changes resistances penetration: +16% acid / +10% physical / +20% fire / +16% cold / +16% lightning Changes damage: +14% physical Massive two-handed battleaxes. |
Life Drinker (42-54.6 power, 11 apr)Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 55% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+4 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: 600% of base Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 12.34 acid and 10.73 blight damage. If not cleared after five turns it will inflict 60.94 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
This item will automatically be transmogrified when you leave the level.thunderous stralite dagger of evisceration (26-33.8 power, 9 apr) Requires: - Dexterity 35 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 26.0 - 33.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 5% chance to daze at end of turn On weapon crit: * wounds the target for 7 turns: 14 bleeding, 53% reduced healing When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+2 eff.) Changes stats: +3 Str / +3 Dex / +2 Mag / +2 Wil / +2 Cun / +3 Con Changes resistances penetration: +8% lightning Sharp, short and deadly. |
Obliterator (48-72 power, 10 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 48.0 - 72.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Crit. chance: +0.0% Attack speed: 100% Crushing Blows: Damage dealt by this weapon is increased by half your critical multiplier, if doing so would kill the target. When wielded/worn: Changes stats: +5 Str / +5 Con Critical mult.: +10.00% This massive hammer strikes with deadly force. Bones crunch, splinter and grind to dust under its impact. |
Tirakai's Maul (32-41.6 power, 6 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: No gem It can be used to imbue the hammer with a gem of your choice, costing 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
Xerewyn (16.5-24.75 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 16.5 - 24.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +9 acid Burst (radius 1) on hit: +4 mind When wielded/worn: Changes stats: +2 Wil Changes resistances penetration: +5% mind Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.flaming stralite greatmaul (53-79.5 power, 3 apr) Requires: - Strength 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 53.0 - 79.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% Burst (radius 1) on hit: +16 fire Massive two-handed mauls. |
quick stralite greatmaul of ruin (58.5-87.75 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 58.5 - 87.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 111% When wielded/worn: Accuracy: +16 (+6 eff.) Armour penetration: +16 Physical crit. chance: +7.0% Changes stats: +3 Dex Critical mult.: +20.00% Massive two-handed mauls. |
dwarven-steel greatsword 'Getohell' (37.5-60 power, 2 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.5 - 60.0 Uses stat: 120% Str Damage type: Fire Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Burst (radius 2) on crit: +23 ice When wielded/worn: Accuracy: +4 (+2 eff.) Armour: +14 Changes resistances penetration: +5% physical / +13% cold Reduces incoming crit damage: 10.00% Physical save: +9 (+5 eff.) Massive two-handed swords. |
Aruba the steel longsword (15.5-21.7 power, 3 apr)Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 13% chance to cause random gloom Damage (Melee): +5 mind When wielded/worn: Physical power: +6 (+1 eff.) Armour: +2 Changes stats: +2 Cun / +2 Wil Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.balanced stralite mace of daylight (36.5-51.1 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 36.5 - 51.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 light Damage against: +8% Undead When wielded/worn: Accuracy: +9 (+3 eff.) Defense: +8 (+4 eff.) Disarm immunity: +30% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.hateful stralite mace of nature (38-53.2 power, 5 apr) Requires: - Strength 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +11% Living When wielded/worn: Changes resistances: +4% all Changes resistances penetration: +9% nature Blunt and deadly. |
Oozing Heart (17-18.7 power, 25 apr, nature slow damage)Requires: - Willpower 36 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 4 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 20% Cun Damage type: Nature slow Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +25 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun / +6 Wil Changes resistances: +12% arcane / +12% blight Changes damage: +18% nature / +15% acid Talent masteries: +0.10 Wild-gift / Slime +0.10 Wild-gift / Ooze Spell save: +15 (+5 eff.) Mindpower: +12 (+4 eff.) Mental crit. chance: +8% It can be used to activate talent Ooze Spit (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: 800% of base Description: Spit slime at your target doing 60.79 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. |
This item will automatically be transmogrified when you leave the level.elven-wood starstaff of greater warding (25-30 power, 5 apr, physical element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Maximum wards: +3 physical Changes damage: +25% physical Talents granted: +2 Ward +1 Command Staff Spellpower: +12 (+4 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.magelord's dragonbone vilestaff of might (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +13.0% Damage (Melee): 17 arcane Changes damage: +30% fire Talent granted: +1 Command Staff Maximum mana: +75.00 Spellpower: +23 (+7 eff.) Spell crit. chance: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.flaming stralite waraxe of shearing (29.5-41.3 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 29.5 - 41.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Burst (radius 1) on hit: +10 fire When wielded/worn: Armour penetration: +7 Changes resistances penetration: +10% physical Changes damage: +7% physical One-handed war axes. |
hardened leather belt 'Tuladoharazor'Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +1 Dex Maximum encumbrance: +30 Physical save: +7 (+4 eff.) Equilibrium when hit: +0.08 Mindpower: +4 (+1 eff.) A belt that goes around your waist. |
Emudheta (10 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +2 (+1 eff.) Defense: +10 (+5 eff.) Damage when hit (Melee): 4 physical Changes stats: +3 Mag / +2 Wil / +2 Con Physical save: +9 (+5 eff.) Spell save: +9 (+3 eff.) Mental save: +5 (+3 eff.) Life regen: +0.40 Light radius: +2 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% fire / +20% cold / +20% nature / -30% arcane Changes resistances cap: +5% lightning / +5% darkness / +5% fire / +5% cold / +5% nature / -30% arcane This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Defense: +6 (+3 eff.) Changes stats: +5 Mag / +4 Wil / +3 Cun Spell save: +25 (+8 eff.) Blindness immunity: +50% Spellpower: +30 (+10 eff.) See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). Talent on hit(spell): Bone Spear (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+6 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+6 eff.) Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 (+5 eff.) Damage when hit (Melee): 15 arcane Changes stats: +4 Mag / +4 Wil / +4 Cun Changes resistances: +10% fire / +10% cold Changes damage: +12% all Spell save: +18 (+6 eff.) Mental save: +15 (+6 eff.) Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 (+5 eff.) Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+8 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+6 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane Spellpower: +5 (+1 eff.) It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
dreamer's pair of hardened leather boots of uncanny dodging (4 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +4 (+2 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: +3% Physical save: +7 (+4 eff.) Spell save: +7 (+2 eff.) Mental save: +5 (+3 eff.) A pair of boots made of leather. |
wanderer's pair of dwarven-steel boots of tirelessness (0 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +2 Cun / +1 Con Physical save: +10 (+5 eff.) Mental save: +13 (+5 eff.) Stamina each turn: +0.40 Maximum stamina: +18.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Aerurion (0 def, 2 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +1 Dex / +3 Mag Changes resistances penetration: +5% physical Changes damage: +5% arcane / +3% physical Metal gloves protecting the hands up to the middle of the lower arm. |
Spellhunt Remnants (2 def, 3 armour)Requires: - Talent Heavy Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Spell save: +6 (+2 eff.) Mindpower: +6 (+2 eff.) Mental crit. chance: +2% It can be used to destroy an arcane item (of a higher tier than the gauntlets), costing 1 power out of 150/150. These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
cinder iron gauntlets of strength (+3) (0 def, 1 armour)Requires: - Talent Heavy Armour Training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+1 eff.) Armour: +1 Damage (Melee): 5 fire Changes stats: +3 Str Changes resistances: +5% fire Changes damage: +4% fire Metal gloves protecting the hands up to the middle of the lower arm. |
Gilin the Fogterror (0 def, 4 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Damage when hit (Melee): 4 darkness Changes stats: +4 Con Changes resistances: +6% mind Changes resistances penetration: +10% darkness Changes damage: +3% darkness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.aegis elven-silk wizard hat (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Life regen: +4.00 Damage Shield Power: +8% A pointy cloth hat, very wizardly... |
rough leather cap 'Glorylethra' (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% temporal / +11% light / +11% darkness Physical save: +3 (+2 eff.) Knockback immunity: +5% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.voratun helm 'Layuvea' (9 def, 11 armour) Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +11 Defense: +9 (+5 eff.) Ranged Defense: +9 (+5 eff.) Fatigue: +5% Changes stats: +10 Dex / +4 Mag Physical save: +9 (+5 eff.) Spell save: +30 (+10 eff.) Mental save: +30 (+11 eff.) Spell crit. chance: +3% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.impenetrable voratun mail armour of stability (5 def, 18 armour) Requires: - Strength 48 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +18 Defense: +5 (+3 eff.) Fatigue: +16% Changes resistances: +7% physical Physical save: +12 (+6 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.radiant voratun mail armour of cold resistance (5 def, 10 armour) Requires: - Strength 48 - Talent Heavy Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+3 eff.) Fatigue: +16% Damage when hit (Melee): 8 light Changes stats: +3 Wil Changes resistances: +15% blight / +21% cold / +16% darkness Light radius: +1 A suit of armour made of mail. |
Cyryldatta the Noonrune (18 def, 7 armour)Requires: - Strength 18 Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour penetration: +17 Physical crit. chance: +7.0% Armour: +7 Defense: +18 (+9 eff.) Fatigue: +8% Changes stats: +7 Str / +6 Dex Changes resistances: +16% darkness / +5% arcane / +17% light Physical save: +14 (+7 eff.) Spell save: +15 (+5 eff.) Poison immunity: +10% Confusion immunity: +5% Stamina each turn: +0.90 Light radius: +2 Activating this item is instant. It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 5.2 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 131 stamina. The stamina recovery improves with your Strength and Willpower. A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.searing reinforced leather armour of lightning resistance (4 def, 7 armour) Requires: - Strength 18 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Damage (Melee): 16 acid / 13 fire Damage when hit (Melee): 8 acid / 8 fire Changes resistances: +14% acid / +17% fire / +18% lightning A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.spiked reinforced leather armour of cold resistance (4 def, 7 armour) Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 13 physical Changes resistances: +19% cold A suit of armour made of leather. |
fortifying stralite plate armour of Eyal (7 def, 13 armour)Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 (+4 eff.) Fatigue: +26% Changes stats: +4 Str / +4 Con Life regen: +2.20 Maximum life: +108.00 Healing mod.: +16% A suit of armour made of metal plates. |
impenetrable steel plate armour (4 def, 18 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +18 Defense: +4 (+2 eff.) Fatigue: +22% A suit of armour made of metal plates. |
spiked dwarven-steel plate armour of the dragon (5 def, 11 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 (+3 eff.) Fatigue: +24% Damage when hit (Melee): 12 physical Changes stats: +2 Str / +3 Con Changes resistances: +6% acid / +7% physical / +7% cold / +5% lightning / +8% fire Talent cooldown: Rush (-5 turns) Disarm immunity: +24% Stun/Freeze immunity: +21% Knockback immunity: +25% A suit of armour made of metal plates. |
Black Mesh (8 def, 2 armour, 105 block)Requires: - Strength 20 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +12% Changes resistances: +15% blight / +30% darkness Talent granted: +3 Block Stamina each turn: +2.00 Special effect on block: 30% chance of pulling in the attacker Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+10 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Wrathroot's Barkwood (9 def, 10 armour, 60 block)Requires: - Strength 25 - Talent Heavy Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When wielded/worn: Armour: +10 Defense: +9 (+5 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +3 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
steel shield 'Lightningnight' (6 def, 7 armour, 59.5 block)Requires: - Strength 16 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +7 Defense: +6 (+3 eff.) Ranged Defense: +6 (+3 eff.) Fatigue: +8% Talent granted: +2 Block Handheld deflection devices. |
high-capacity quiver of yew arrows of crippling (33/33, 31-43.4 power, 10 apr)Requires: - Dexterity 24 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 31.0 - 43.4 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Crit. chance: +7.0% Capacity: 33 On weapon crit: * cripple the target When wielded/worn: Ammo reloads per turn: +2 Arrows are used with bows to pierce your foes to death. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
132 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Air currents swirl around this bright blue jewel. |
7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Shinewedge the iron pickaxe (dig speed 28 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Wil / +1 Cun Changes resistances: +3% light Light radius: +1 Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Ivisemina the NimbuswritherInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +3 Con Changes resistances penetration: +5% lightning Reduces incoming crit damage: 10.00% Maximum life: +43.00 Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (83 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
alchemist's lamp 'Poryba'Powered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 4 acid Changes resistances: +10% darkness / +6% mind Changes damage: +7% light Damage affinity(heal): +5% light Disarm immunity: +5% Knockback immunity: +10% Teleport immunity: +10% Light radius: +5 It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 38.05 light damage within radius 3. The damage done will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Eternity's CounterPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: +0% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +15% temporal Movement speed: +0% Combat speed: +0% Casting speed: +0% Mental speed: +0% Offers either offensive or defensive benefits, depending on the position of the sands. It can be used to flip the hourglass (sands currently flowing towards stability), costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 474.88 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.barbed pouch of voratun shots of accuracy (20/20, 52.5-63 power, 6 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 52.5 - 63.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +17 Armour Penetration: +6 Crit. chance: +7.0% Capacity: 20 On weapon crit: * wounds the target for 7 turns: 14 bleeding, 53% reduced healing Damage (Ranged): +5 bleed Shots are used with slings to pummel your foes to death. |
pouch of steel shots 'Eclipsestar' (22/22, 22.5-27 power, 2 apr)Requires: - Dexterity 16 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 2 Base power: 22.5 - 27.0 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +4.5% Capacity: 22 Damage (Ranged): +16 insidious poison / +8 temporal / +13 darkness / +5 nature / +4 mind Burst (radius 1) on hit: +8 darkness Burst (radius 2) on crit: +8 mind Damage against: +8% Living Shots are used with slings to pummel your foes to death. |
Cracklewhisper the iron torque of clear mind [power 1] (10 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Effects on melee hit: * 30% chance to daze at end of turn Damage when hit (Melee): 8 lightning Talent cooldown: Silence (+5 turn) Talent granted: +1 Silence It can be used to absorb and nullify at most 1 detrimental mental status effects in the next 10 turns, putting all charms on cooldown for 10 turns. Torques are made by powerful psionics to store psionic powers. |
Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 61 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Kelok the Higher Doombringer level 25
53rd Regrowth 123rd year of Ascendancy at 13:23 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Kelok the Higher Doombringer level 28
3rd Mirth 123rd year of Ascendancy at 21:22 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Kelok the Higher Doombringer level 29
6th Flare 123rd year of Ascendancy at 14:59 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Kelok the Higher Doombringer level 27
1st Mirth 123rd year of Ascendancy at 11:20 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Kelok the Higher Doombringer level 32
30th Dusk 123rd year of Ascendancy at 13:51 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kelok the Higher Doombringer level 17
50th Haze 122nd year of Ascendancy at 16:01 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Kelok the Higher Doombringer level 26
41st Pyre 123rd year of Ascendancy at 16:24 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Kelok the Higher Doombringer level 17
62nd Haze 122nd year of Ascendancy at 05:00 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kelok the Higher Doombringer level 18
62nd Haze 122nd year of Ascendancy at 17:34 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Kelok the Higher Doombringer level 15
65th Dusk 122nd year of Ascendancy at 03:08 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Kelok the Higher Doombringer level 32
30th Dusk 123rd year of Ascendancy at 13:51 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Kelok the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 03:15 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kelok the Higher Doombringer level 20
79th Haze 122nd year of Ascendancy at 15:10 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Kelok the Higher Doombringer level 31
8th Flare 123rd year of Ascendancy at 04:22 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kelok the Higher Doombringer level 10
33rd Dusk 122nd year of Ascendancy at 02:32 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kelok the Higher Doombringer level 20
65th Haze 122nd year of Ascendancy at 20:09 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Kelok the Higher Doombringer level 30
7th Flare 123rd year of Ascendancy at 04:54 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Kelok the Higher Doombringer level 33
57th Dusk 123rd year of Ascendancy at 08:49 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Kelok the Higher Doombringer level 33
54th Dusk 123rd year of Ascendancy at 17:31 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Kelok the Higher Doombringer level 27
41st Pyre 123rd year of Ascendancy at 19:48 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Kelok the Higher Doombringer level 7
3rd Mirth 122nd year of Ascendancy at 07:06 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Kelok the Higher Doombringer level 13
44th Dusk 122nd year of Ascendancy at 21:54 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Kelok the Higher Doombringer level 32
9th Flare 123rd year of Ascendancy at 07:55 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kelok the Higher Doombringer level 18
62nd Haze 122nd year of Ascendancy at 13:18 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Kelok the Higher Doombringer level 22
47th Regrowth 123rd year of Ascendancy at 16:05 see stats
Log
Cyruratira the orc mage-hunter is invigorated by the attack!
Cyruratira the orc mage-hunter's mind surges with critical power!
Cyruratira the orc mage-hunter is invigorated by the attack!
Cyruratira the orc mage-hunter is invigorated by the attack!
Cyruratira the orc mage-hunter is invigorated by the attack!
Cyruratira the orc mage-hunter is invigorated by the attack!
Cyruratira the orc mage-hunter's Beyond the Flesh hits Kelok for 13 physical, 8 nature, 22 physical (43 total damage).
Cyruratira the orc mage-hunter hits Kelok for 0 arcane, 0 arcane (0 total damage).
Burning from Kelok hits Cyruratira the orc mage-hunter for (16 antimagic), 0 fire (0 total damage).
Kelok receives 2 healing from Devouring flames from Kelok.
Kelok hits Cyruratira the orc mage-hunter for (40 to psi shield), (21 antimagic), 0 acid, (7 to psi shield), 4 mind, (8 antimagic), 0 light, (5 antimagic), 0 light, (13 antimagic), 0 fire, (85 to psi shield), (50 antimagic), 0 acid, (7 to psi shield), 4 mind, (8 antimagic), 0 light, (5 antimagic), 0 light, (13 antimagic), 0 fire, (39 to psi shield), (21 antimagic), 0 acid, (7 to psi shield), 4 mind, (8 antimagic), 0 light, (5 antimagic), 0 light, (13 antimagic), 0 fire, (54 to psi shield), (29 antimagic), 0 acid, (7 to psi shield), 4 mind, (8 antimagic), 0 light, (5 antimagic), 0 light, (13 antimagic), 0 fire, (2 to psi shield), (1 antimagic), 0 blight (17 total damage).
Cyruratira the orc mage-hunter uses Charge Leech.
Cyruratira the orc mage-hunter hits Kelok for 45 lightning damage.
Kelok is dazed!
Kelok uses Gift of the Highborn.
Kelok starts regenerating health quickly.
Kelok casts Draining Assault.
Kelok misses Cyruratira the orc mage-hunter.
Kelok misses Cyruratira the orc mage-hunter.
Kelok is not dazed anymore.
Cyruratira the orc mage-hunter roars triumphantly.
Cyruratira the orc mage-hunter is invigorated by the attack!
Burning from Kelok hits Cyruratira the orc mage-hunter for (9 antimagic), 0 fire (0 total damage).
Kelok receives 2 healing from Devouring flames from Kelok.
Cyruratira the orc mage-hunter hits Kelok for 1 arcane damage.
Kelok the level 34 higher doombringer was dweomered to death by Cyruratira the orc mage-hunter on level 2 of Gorbat Pride.
Kelok stops regenerating health quickly.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
























































































































































