Serille the level 3 Cornac Rogue by Kagus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassRogue
Level / Exp3 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning23 (base 23)

Resources

Life120/123
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage22
Accuracy23
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy23
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save7
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Serille feels pain again.

Talent Stealth is ready to use.
Serille activates
Stealth.
Rested for 2 turns (stop reason: all resources and life at maximum).


Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Bear Trap is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Wolf briefly catches sight of you!
Ran for 2 turns (stop reason: hostile spotted to the southwest (wolf)).


Something misses
Serille.

Serille deactivates
Stealth.
Wolf notices you at the last moment!

Serille hits Wolf for 25 physical, 14 physical (39 total damage).
Wolf hits Serille for 4 physical damage.

Serille performs a melee critical strike against Wolf!
Serille hits Wolf for 28 physical damage.
Serille killed Wolf!