Thrrl the level 6 Yeek Summoner by Ramadah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp6 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution10 (base 15)
Magic10 (base 10)
Willpower25 (base 16)
Cunning28 (base 22)

Resources

Life145/145
Equilibrium18
Healing Factor1.0000003099961
Regeneration0.75000023249711

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage29
Accuracy19
Crit Chance8%
APR22
Speed1.00

Offense: Offhand

Damage29
Accuracy19
Crit Chance8%
APR22
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+2%
Fire-5%
Mind+2%

Defense: Base

Armour (hardiness)5 (30%)
Defense3
Ranged Defense3
Fatigue7
Physical Save7
Spell Save12
Mental Save18

Defense: Resistances

Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.41
4/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
active

Equipment

Tool
On hands
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Ran for 33 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.75 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of temporal resistance (3 def, 2 armour).
You gain 1.15 gold from the transmogrification of
linen wizard hat of the sentry (1 def, 0 armour).
You gain 2.78 gold from the transmogrification of
steady iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 1.20 gold from the transmogrification of
potent elm starstaff (12-14 power, 2 apr, darkness element).
You gain 0.45 gold from the transmogrification of
insulating copper amulet.
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 12).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.


There is a Way into the lair of Murgol here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.