Tehel the level 6 Higher Cursed by OnParade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassCursed
Level / Exp6 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 21)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic11 (base 10)
Willpower28 (base 26)
Cunning12 (base 10)

Resources

Life188/188
Hate89/100
Healing Factor0.94813120562141
Regeneration0.23703280140535

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible10

Offense: Mainhand

Damage25
Accuracy26
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy26
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance3%
Speed1

Offense: Mind

Mindpower23.2
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14.46 (63.098591549296%)
Defense20.7
Ranged Defense20.7
Fatigue14
Physical Save12.075
Spell Save14.525
Mental Save14.875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance38%
Confusion Resistance0%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
3/5
2/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Resting starts...
Talent Vitality is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Tehel activates Stalk.

Tehel activates Gloom.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
You are sent back to the material plane!
Saving game...

Saving done.

Run in which direction?

Tehel wears:
pair of iron boots (Shrouds) (0 def, 3 armour).

You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (22/22, 16.5-19.8 power, 1 apr).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (Shrouds) (3 def, 7 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (Shrouds) (2 def, 6 armour).
You gain 0.91 gold from the transmogrification of
shimmering woollen robe (Madness) (0 def, 0 armour).
You gain 4.40 gold from the transmogrification of
Poruwe (Corpses) (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling (Shrouds).
You gain 1.67 gold from the transmogrification of
horrifying mossy mindstar of resolve (Shrouds) (3-3.3 power, 12 apr, mind damage).
You gain 0.96 gold from the transmogrification of
arcing iron dagger (Shrouds) (9.5-12.35 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
Poluwyn the warg overcomes the gloom.

Tehel deactivates Stalk.

Tehel deactivates Gloom.