clueless the level 1 Cornac Wanderer by wtsai89

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp1 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic15 (base 15)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Mana110/110
Stamina105/105
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Grappling1.00
1/5
0/5
0/5
0/5
Spell / Rime wraith1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Green worm mass hits clueless for 4 physical damage.

Green worm mass envelops clueless with acid.
Green worm mass misses clueless.

Green worm mass hits clueless for 4 physical damage.

clueless misses Green worm mass.

Green worm mass hits clueless for 3 physical damage.

Talent Clinch is ready to use.

You do not have enough Stamina to use Clinch.

You collect a new ingredient:
green worm (1).
clueless hits Green worm mass for 7 physical damage.
clueless killed Green worm mass!

Clueless wears:
elm starstaff (100% power, 2 apr, temporal element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Clueless refocuses the energies of his staff.
Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Clueless can't use this talent while holding a weapon or shield.