LightSong the level 10 Higher Archmage by dimannis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHigher
ClassArchmage
Level / Exp10 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic37 (base 34)
Willpower31 (base 21)
Cunning11 (base 11)

Resources

Life181/181
Mana319/319
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage15
Accuracy5
Crit Chance9%
APR3
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower25.55
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save8.4
Spell Save24.9
Mental Save26.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
1/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
5/5
1/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done
done

Equipment

Tool
On fingers
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By LightSong the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 22:31
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By LightSong the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:07
see stats

Log

Rested for 1 turns (stop reason: taken damage).
Something hits
LightSong for 1 nature damage.

Resting starts...

LightSong is no longer poisoned.

Rested for 1 turns (stop reason: hostile spotted to the southwest (bandit)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (bandit)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (bandit)).

Talent Phase Door is ready to use.
Talent Infusion: Regeneration is ready to use.
Shadow hits LightSong for 33 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (shadow)).

LightSong casts Phase Door.

Talent Infusion: Wild is ready to use.
Shadow casts Blindside.

Something hits
LightSong for 37 physical damage.
LightSong the level 10 higher archmage was maimed to death by a shadow on level 1 of The Maze.
LightSong deactivates Shielding.

LightSong deactivates Arcane Shield.

LightSong deactivates Feather Wind.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed LightSong!
Saving done.