Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.0 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 7 / 67% |
| Size | medium |
| Lifes / Deaths | Killed by cutpurse at level 7 on the 74th Pyre 122nd year of Ascendancy at 23:29 4 / 1 |
Primary Stats
| Strength | 26 (base 24) |
| Dexterity | 13 (base 10) |
| Constitution | 13 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 25 (base 26) |
| Cunning | 10 (base 10) |
Resources
| Life | -3/217 |
| Hate | 100/100 |
| Healing Factor | 0.88183044707775 |
| Regeneration | 10.802422976702 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 26 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20.75 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | +13% |
Defense: Base
| Armour (hardiness) | 9.46 (63.098591549296%) |
| Defense | 5.05 |
| Ranged Defense | 6.05 |
| Fatigue | 12 |
| Physical Save | 17.65 |
| Spell Save | 11.55 |
| Mental Save | 12.25 |
Defense: Resistances
| All | + 27%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 188 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Strife | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Gloom | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Gloom |
| talent | Stalk |
| beneficial effect | The target calls upon its inner resources, improving all damage by 13% and reducing all damage taken by 13%. Wrath of the Woods |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| detrimental effect | The target is poisoned, taking 1.14 nature damage per turn and decreasing all heals received by 8%. Insidious Poison |
| beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
| beneficial effect | Mayhem and destruction seem to follow you. Curse of Misfortune (power 1.0)Penalty : Lost Fortune: You seem to find less gold in your journeys. Power 1+: Missed Opportunities: +2 Defense, +1 Ranged Defense Power 2+: -1 Luck, +3 Cunning Power 3+: Devious Mind: You have an affinity for seeing the devious plans of others (+35% chance to avoid traps). Power 4+: Unfortunate End: There is a 30% chance that the damage you deal will increase by 30% if the increase would be enough to kill your opponent. |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | spiked iron mail armour of temporal resistance (2 def, 4 armour) spiked iron mail armour of temporal resistance (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Damage when hit (Melee): 10 physical Changes resistances: +15% temporal A suit of armour made of mail. |
| On fingers | titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+3 eff.) Rings can have magical properties. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | iron battleaxe of erosion (Misfortune) (17-25.5 power, 1 apr) iron battleaxe of erosion (Misfortune) (17-25.5 power, 1 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 17.0 - 25.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Damage (Melee): +7 nature / +9 temporal Curse of Misfortune Massive two-handed battleaxes. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron battleaxe (Nightmares) (14-21 power, 1 apr) iron battleaxe (Nightmares) (14-21 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.0 - 21.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Curse of Nightmares Massive two-handed battleaxes. |
iron mace (Nightmares) (12-16.8 power, 2 apr) iron mace (Nightmares) (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Curse of Nightmares Blunt and deadly. |
iron mace of projection (Nightmares) (13-18.2 power, 2 apr) iron mace of projection (Nightmares) (13-18.2 power, 2 apr)Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +0.5% Attack speed: 100% Damage (Melee): +6 mind Curse of Nightmares It can be used to project a melee attack out to range 10, dealing 150% (mind) weapon damage, putting all charms on cooldown for 6 turns. Blunt and deadly. |
mighty rough leather sling of flare (Misfortune) (1/1) mighty rough leather sling of flare (Misfortune) (1/1)Requires: - Dexterity 11 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +8 When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +2 Str Curse of Misfortune It can be used to activate talent Flare (costing 25 power out of 25/25) : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Description: You fire a burning shot, doing 104% fire damage to the target and lighting up the area around the target in a radius of 2. At level 3, it also has a chance to blind for 3 turns. Slings are used to hurl stones or metal shots at your foes. |
iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
iron shield (4 def, 2 armour, 20 block) iron shield (4 def, 2 armour, 20 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When wielded/worn: Armour: +2 Defense: +4 (+4 eff.) Ranged Defense: +4 (+4 eff.) Fatigue: +6% Talent granted: +1 Block Handheld deflection devices. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Log
Insidious Poison from Cutpurse hits Phynixh2o2 for 1 nature damage.
Homeless fighter misses Phynixh2o2.
Your hatred grows even as your life fades! (+4 hate)
Phynixh2o2 hits Cutpurse for 10 physical, 10 physical (20 total damage).
Cutpurse hits Phynixh2o2 for 11 physical, 1 nature, 7 physical, 4 mind, 4 fire (28 total damage).
Phynixh2o2 resists the mind attack!
Phynixh2o2 hits Homeless fighter for 10 physical damage.
Homeless fighter hits Phynixh2o2 for 9 physical, 3 mind (12 total damage).
Homeless fighter is stunned with fear!
Insidious Poison from Cutpurse hits Phynixh2o2 for 1 nature damage.
Phynixh2o2 uses Wrath of the Woods.
Phynixh2o2 radiates power.
Phynixh2o2 uses Infusion: Regeneration.
Phynixh2o2 starts regenerating health quickly.
Your score multiplier increases by 0.2!
Homeless fighter is no longer being stalked by Phynixh2o2.
Homeless fighter hits Phynixh2o2 for 7 physical damage.
Phynixh2o2 hits Homeless fighter for 11 physical damage.
Phynixh2o2 killed Homeless fighter!
Phynixh2o2 hits Cutpurse for 11 physical, 11 physical (23 total damage).
Cutpurse hits Phynixh2o2 for 9 physical damage.
Phynixh2o2 the level 7 thalore cursed was disembowelled to death by a cutpurse on level 9 of The Arena.
Cutpurse killed Phynixh2o2!
Phynixh2o2 stops regenerating health quickly.
Phynixh2o2 is no longer poisoned.
Phynixh2o2 feels pain again.
Phynixh2o2 deactivates Stalk.
Phynixh2o2's aura of power vanishes.
Phynixh2o2 deactivates Gloom.
