Zevrek Haptism the level 1 Cornac Demonologist by Asha'man

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassDemonologist
Level / Exp1 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life118/118
Stamina100/100
Vim100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy14
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.2 (56.923076923077%)
Defense6
Ranged Defense10
Fatigue18
Physical Save9.45
Spell Save8.75
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
2/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Zevrek Haptism misses Investigator.
Mutilator hits Zevrek Haptism for 4 physical, 8 lightning, 8 light (20 total damage).
Investigator hits Zevrek Haptism for 2 physical, 2 darkness (4 total damage).
Talent Block is ready to use.

Zevrek Haptism activates Osmosis Shield.

Zevrek Haptism uses Block.

Mutilator hits Zevrek Haptism for (7 blocked), 0 physical, (8 turned into osmosis), 8 lightning, (8 turned into osmosis), 8 light (15 total damage).
Investigator is not stunned anymore.

Investigator hits Zevrek Haptism for (10 blocked), 0 physical, (5 turned into osmosis), 5 darkness (5 total damage).

Investigator casts Abduction.

Zevrek Haptism hits Investigator for 26 physical damage.
Investigator hits Zevrek Haptism for (6 turned into osmosis), 6 physical, (4 turned into osmosis), 4 acid, (5 turned into osmosis), 5 temporal, (5 turned into osmosis), 5 nature (21 total damage).
Zevrek Haptism the level 1 cornac demonologist was treehugged to death by an investigator on level 1 of Searing Halls.
You have no more lives left.
Zevrek Haptism deactivates Bleak Outcome.

Zevrek Haptism stops regenerating health quickly.

Zevrek Haptism feels pain again.

Zevrek Haptism deactivates Osmosis Shield.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Zevrek Haptism!
Zevrek Haptism killed Investigator!
Saving done.

Talent Shield Pummel is ready to use.

Saving game...