Redhoof the level 9 Whitehoof Berserker by ephialtis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassBerserker
Level / Exp9 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 22)
Dexterity13 (base 12)
Constitution41 (base 32)
Magic19 (base 10)
Willpower8 (base 10)
Cunning11 (base 10)

Resources

Life462/462
Stamina99/99
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage61
Accuracy28
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Offense: Damage Penetration

All+7%

Defense: Base

Armour (hardiness)14.46 (63.098591549296%)
Defense14
Ranged Defense16
Fatigue16
Physical Save24
Spell Save9
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Disarm Resistance31%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
2/5
1/5
3/5
0/5

Effects

talent

Quests

active
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Redhoof the Whitehoof Berserker level 2
11st Retaking 124th year of Ascendancy at 09:44
see stats

Log

Ran for 37 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the melting of
elm wand of clairvoyance [power 9] (6 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (20/20, 15-18 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.77 gold from the melting of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.48 gold from the melting of
insulating iron helm (0 def, 3 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 0.50 gold from the melting of
ash vilestaff (15-18 power, 3 apr, blight element).
You collect a new ingredient:
lump of iron (1).
You gain 3.07 gold from the melting of
balanced iron greatmaul (17-25.5 power, 1 apr).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Redhoof deactivates Precise Strikes.