Brain Drain the level 2 Drem Possessor by Kuroto

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassPossessor
Level / Exp2 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity13 (base 12)
Constitution11 (base 10)
Magic9.6 (base 10)
Willpower18 (base 19)
Cunning11.2 (base 12)

Resources

Life151/177
Stamina133/133
Psi119/119
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy21
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)10.9 (43.636363636364%)
Defense3
Ranged Defense3
Fatigue12
Physical Save11
Spell Save9
Mental Save10

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance40%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Possession1.30
3/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
2/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

On feet
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Brain Drain uses
Mind Whip.
Brain Drain hits Plasmic disruptor for 53 mind damage.
Brain Drain killed Plasmic disruptor!
Poison from Plasmic disruptor hits
Brain Drain for (1 absorbed), 0 nature (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from Plasmic disruptor hits
Brain Drain for (1 absorbed), 0 nature (0 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Brain Drain speeds up.

Brain Drain is no longer empowered.

Talent Stun is ready to use.
Poison from Plasmic disruptor hits
Brain Drain for (1 absorbed), 0 nature (0 total damage).

Resting starts...

Brain Drain stops being poisoned.

The shield around Brain Drain crumbles.

Talent Mind Whip is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


Brain Drain picks up (f.):
cleansing iron mail armour (2 def, 4 armour).
Brain Drain picks up (i.):
citrine.
Brain Drain picks up (f.):
stabilizing linen wizard hat of corrosion (+15%) (1 def, 0 armour).
Ran for 4 turns (stop reason: hostile spotted to the east (protosentient globula)).