WAT the level 8 Cornac Summoner by Diwyrnach

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp8 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower28 (base 28)
Cunning24 (base 24)

Resources

Life176/176
Equilibrium0
Healing Factor1.1115615379276
Regeneration0.27789038448189

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5

Offense: Mainhand

Damage7
Accuracy21
Crit Chance11%
APR20
Speed1.00

Offense: Offhand

Damage6
Accuracy21
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower27.6
Crit Chance11%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense2.35
Ranged Defense2.35
Fatigue3
Physical Save13.05
Spell Save13.3
Mental Save27.108173086791

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
5/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


WAT wears:
Serpent's Glare (7-7.7 power, 15 apr, nature damage).

WAT wears:
linen cloak (1 def, 0 armour).

WAT wears:
warrior's copper ring.

WAT wears(replacing):
spiked rough leather armour of temporal resistance (1 def, 2 armour).

You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-25.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.83 gold from the transmogrification of
iron greatsword of persecution (13.5-21.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.60 gold from the transmogrification of
flaming steel greatmaul of massacre (35.5-53.25 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18.2 power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

WAT meditates on nature.

WAT meditates on nature.