Orcage the level 12 Orc Archmage by patoloco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceOrc
ClassArchmage
Level / Exp12 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution18 (base 17)
Magic33 (base 34)
Willpower24 (base 23)
Cunning14 (base 11)

Resources

Life-77/234
Mana184/237
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy5
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+27%
Cold+23%
All+12%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense21
Fatigue3
Physical Save20
Spell Save19
Mental Save21

Defense: Resistances

Cold+ 37%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance37%
Instadeath Resistance100%
Pinning Resistance73%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
3/5
0/5

Generic Talents

Race / Orc1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
3/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active
done
active
done
active
done
active

Equipment

On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Orcage the Orc Archmage level 10
24th Retaking 124th year of Ascendancy at 05:53
see stats

Log


Orcage casts Lightning.

Orcage hits Sun paladin for 182 lightning damage.
Orcage killed Sun paladin!

Resting starts...

Talent Lightning is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Orcage picks up (b.):
schematic: Pain Suppressor Salve.
Orcage picks up (a.):
medical injector implant of the warrior (efficiency 102% / cooldown 70%).
Orcage picks up (g.):
ash magestaff (15-18 power, 3 apr, fire element).
Orcage picks up (n.):
cinder dwarven-steel gauntlets of strength (+4) (0 def, 2 armour).
Orcage picks up (f.):
steel dagger (11.5-14.95 power, 6 apr).
Orcage picks up (g.):
steel greatsword (24-38.4 power, 2 apr).
Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (sunwall vindicator)).

Orcage casts Displacement Shield.

The very fabric of space alters around Orcage.

Sunwall vindicator casts Mark of Light.

Orcage is marked by light!

Orcage uses Orcish Fury.

Orcage enters a state of bloodlust.


Orcage casts Lightning.

Sunwall vindicator casts Absorption Strike.

Saving game...