Test the level 9 Cornac Cursed by tacullu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassCursed
Level / Exp9 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity16 (base 10)
Constitution25 (base 19)
Magic16 (base 10)
Willpower22 (base 20)
Cunning11 (base 10)

Resources

Life289/289
Hate31/100
Healing Factor0.8707948545506
Regeneration0.21769871363765

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage28
Accuracy40
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower23
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+3%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)29.08934837382 (81.030927835052%)
Defense8
Ranged Defense9
Fatigue27
Physical Save22
Spell Save13
Mental Save11

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 39%( 70%)
Mind+ 5%( 70%)
Cold+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance8%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
1/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
0/5
0/5
Cursed / Rampage1.00
5/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Test picks up (a.):
nature's mossy mindstar (Nightmares) (2.5-2.75 power, 12 apr, mind damage).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Test wears (replacing
pair of iron boots (0 def, 3 armour)): pair of iron boots of tirelessness (0 def, 3 armour).

You gain 0.30 gold from the transmogrification of
supercharged iron torque of kinetic psionic shield [power 33] (23 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 16.5-19.8 power, 1 apr).
You gain 1.74 gold from the transmogrification of
brass lantern of health.
You gain 2.28 gold from the transmogrification of
brass lantern of clarity.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 14.5-20.3 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (Shrouds) (1 def, 2 armour).
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (Nightmares) (2.5-2.75 power, 12 apr, mind damage).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Test deactivates Gloom.

Test deactivates Stalk.