Zildil the level 6 Kruk Yeti Psyshot by mister

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Yeti
ClassPsyshot
Level / Exp6 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity24 (base 22)
Constitution20 (base 14)
Magic10 (base 10)
Willpower16 (base 15)
Cunning18 (base 16)

Resources

Life202/202
Psi96/96
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy37
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage6
Accuracy33
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save24
Spell Save9
Mental Save11

Defense: Resistances

All+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
2/5
2/5
0/5
0/5
Psionic / Psionic fog1.30
0/5
0/5
0/5
0/5
Steamtech / Mechstar1.30
1/5
0/5
0/5
0/5
Psionic / Gestalt1.30
2/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Zildil the Kruk Yeti Psyshot level 3
12nd Retaking 124th year of Ascendancy at 00:46
see stats

Log


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You collect a new ingredient:
lump of iron (1).
You gain 1.59 gold from the melting of
spiked iron plate armour of lightning resistance (3 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.91 gold from the melting of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 1.35 gold from the melting of
stabilizing linen wizard hat of nature (+15%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
flaming iron steamsaw (11.5-17.25 power, 0 apr).
You gain 2.37 gold from the melting of
earthen elm starstaff of projection (10-12 power, 2 apr, darkness element).
You collect a new ingredient:
lump of iron (1).
You gain 1.95 gold from the melting of
flaming iron longsword of projection (11-15.4 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-25.6 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.78 gold from the melting of
flaming iron greatmaul of daylight (17.5-26.25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.99 gold from the melting of
arcing iron battleaxe (13.5-20.25 power, 1 apr).
You gain 1.09 gold from the melting of
manasurge rune of the duelist (711% regen over 10 turns; 36 instant mana).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.62 gold from the melting of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Zildil deactivates Molten Iron Blood.

Zildil deactivates Gestalt.