Aldeyar the level 11 Higher Archmage by mister

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic37 (base 36)
Willpower17 (base 13)
Cunning26 (base 23)

Resources

Life200/200
Mana184/205
Vim140/140
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage18
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance18%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+19%
Cold+6%
Arcane+6%
Fire+6%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save18
Mental Save15

Defense: Resistances

Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Blind Resistance15%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
1/5
1/5
0/5
Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Aldeyar the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 02:08
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Aldeyar the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 00:05
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Aldeyar the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:22
see stats
The Arena Unlocked Arena mode.
By Aldeyar the Higher Archmage level 11
8th Mirth 122nd year of Ascendancy at 17:58
see stats

Log

You pickup 0.80 gold pieces.
Aldeyar picks up (c.):
steel mace of crippling (16-22 power, 3 apr).
You pickup 0.80 gold pieces.

You pickup 0.40 gold pieces.

You pickup 0.55 gold pieces.

Ran for 9 turns (stop reason: something interesting).


Ran for 1 turns (stop reason: dialog is displayed).


There is an exit to Derth here (press '' or right click to use).

You gain 2.92 gold from the transmogrification of
steel mace of crippling (16-22 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).

You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.