DOUBLE SHEILD the level 5 Dwarf Stone Warden by IRequireHelp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 10)
Constitution15 (base 12)
Magic20 (base 22)
Willpower23 (base 17)
Cunning12 (base 10)

Resources

Life64/196
Mana91/109
Equilibrium30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy15
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage9
Accuracy15
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.45
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)27.122831514347 (66.666666666667%)
Defense10.35
Ranged Defense18.35
Fatigue31
Physical Save11.2
Spell Save15.05
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.20
2/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done

Equipment

On hands
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Drem hits DOUBLE SHEILD for 1 physical damage.
DOUBLE SHEILD hits Drem for 13 physical damage.
DOUBLE SHEILD killed Drem!
Bleeding from Drem hits
DOUBLE SHEILD for 4 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Drem hits
DOUBLE SHEILD for 4 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Block is ready to use.
Bleeding from Drem hits
DOUBLE SHEILD for 4 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Drem hits
DOUBLE SHEILD for 4 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Drem hits
DOUBLE SHEILD for 4 physical damage.

Resting starts...

DOUBLE SHEILD stops bleeding.

Talent Elemental Split is ready to use.
Rested for 21 turns.


DOUBLE SHEILD deactivates Stone Skin.

DOUBLE SHEILD deactivates Eldritch Infusion.

DOUBLE SHEILD deactivates Stone Vines.