Captain Jack the level 9 Cornac Temporal Warden by JadenV

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp9 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity21 (base 21)
Constitution12 (base 10)
Magic35 (base 33)
Willpower19 (base 12)
Cunning13 (base 10)

Resources

Life227/227
Paradox312
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement+36.804258065936%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage36
Accuracy37
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense21
Ranged Defense21
Fatigue8
Physical Save8
Spell Save18
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
1/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.10
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
done
active
active

Equipment

On feet
Quiver
On hands
Tool
Around neck
Main armor
In main hand
Light source
Cloak
Around waist

Inventory

Achievements

Wibbly Wobbly Timey Wimey Stuff Killed the weaver queen and the temporal defiler.
By Captain Jack the Cornac Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 21:23
see stats

Log

Rested for 37 turns (stop reason: dialog is displayed).

You gain 0.77 gold from the transmogrification of
rough leather armour of acid resistance (1 def, 2 armour).
You gain 1.53 gold from the transmogrification of
blurring rough leather belt of transcendence.
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.07 gold from the transmogrification of
gifted mossy mindstar of clarity (2.5-2.75 power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

You gain 2.75 gold from the transmogrification of
scorching brass lantern of clarity.
Ran for 12 turns (stop reason: didn't move).


Bought:
regeneration infusion of the psychic (heal 125 over 5 turns) for 32.69 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Shady cornac man says: 'Hey you. Come here.'


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Talent Infusion: Regeneration is ready to use.

Captain Jack deactivates Weapon Folding.