Xeloth the level 13 Skeleton Reaver by zephyril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassReaver
Level / Exp13 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity18 (base 11)
Constitution10 (base 10)
Magic36 (base 34)
Willpower24 (base 10)
Cunning13 (base 10)

Resources

Life390/390
Mana122/122
Stamina171/171
Vim47/58
Healing Factor1.4
Regeneration3.43

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage60
Accuracy40
Crit Chance6%
APR18
Speed1.00

Offense: Offhand

Damage29
Accuracy40
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)44.92 (96.030927835052%)
Defense24.4
Ranged Defense24.4
Fatigue22
Physical Save20.075
Spell Save20.5
Mental Save20.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance25%
Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
3/5
5/5
1/5
1/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
1/5
1/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
1/5
1/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
3/5
3/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Xeloth the Skeleton Reaver level 10
1st Flare 122nd year of Ascendancy at 02:06
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Xeloth the Skeleton Reaver level 12
9th Dusk 122nd year of Ascendancy at 20:37
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 9 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14.5-17.4 power, 1 apr).
You gain 1.65 gold from the transmogrification of
deadly pouch of steel shots of erosion (20/20, 24-28.8 power, 2 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 5.01 gold from the transmogrification of
restful rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 2.13 gold from the transmogrification of
chilling iron waraxe of erosion (12.5-17.5 power, 2 apr).
You gain 4.33 gold from the transmogrification of
blighted ash magestaff (15-18 power, 3 apr, cold element).
You gain 4.95 gold from the transmogrification of
Hanetorim the Purepunish (10-12 power, 2 apr, blight element).
You gain 3.50 gold from the transmogrification of
hardened leather sling 'Smolderkarma'.
You gain 2.45 gold from the transmogrification of
mossy mindstar of persecution (2-2.2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (13.5-18.9 power, 3 apr).
You gain 1.45 gold from the transmogrification of
ranger's ash longbow.
You gain 3.01 gold from the transmogrification of
steel greatsword of the leech (22.5-36 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (25-40 power, 2 apr).
You gain 2.00 gold from the transmogrification of
steel greatmaul of phasing (30.5-45.75 power, 11 apr).
You gain 2.56 gold from the transmogrification of
flaming iron greatmaul of erosion (18-27 power, 1 apr).
You gain 1.31 gold from the transmogrification of
arcing steel greatmaul (24.5-36.75 power, 2 apr).
You gain 4.51 gold from the transmogrification of
thought-forged steel battleaxe of dampening (21-31.5 power, 2 apr).
You gain 1.04 gold from the transmogrification of
teleportation rune of the sneak (range 41).
You gain 1.76 gold from the transmogrification of
movement infusion (300% speed; 5 turns).
You feel mildly anxious, and walk with caution.