Meek the level 4 Yeek Archmage by hk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp4 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic26 (base 26)
Willpower20 (base 14)
Cunning15 (base 11)

Resources

Life-52/80
Mana140/171
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.55
Spell Save16.1
Mental Save12.25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Teleport is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Dominant Will is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: hostile spotted to the south (venom drake - offscreen)).


Meek casts Flame.

Venom drake is on fire!

Meek hits Venom drake for 77 fire damage.
Meek hits Something for 77 fire damage.
Burning from Meek hits Venom drake for
25 fire damage.

Meek casts Manathrust.

Resting starts...

Talent Flame is ready to use.
Rested for 2 turns (stop reason: hostile spotted to the south (venom drake hatchling)).


Meek casts Flame.

Meek hits Venom drake hatchling for 77 fire damage.
Meek killed Venom drake hatchling!

Meek casts Manathrust.

Meek hits Venom drake for 55 arcane damage.

Flame is still on cooldown for 1 turns.

Venom drake breathes acid!

Saving game...