Hiro Nakamura the level 17 Shalore Temporal Warden by zagowan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp17 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 13)
Dexterity36 (base 29)
Constitution34 (base 27)
Magic43 (base 30)
Willpower27 (base 14)
Cunning13 (base 10)

Resources

Life454/454
Mana136/161
Stamina140/140
Paradox175
Healing Factor1.25
Regeneration0.31250000000001

Speed

Mental0%
Attack0%
Movement+36.10657540007%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage54
Accuracy37
Crit Chance2%
APR4
Speed1.00

Offense: Offhand

Damage32
Accuracy37
Crit Chance13%
APR10
Speed1.00

Offense: Spell

Spellpower33.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.05
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)46.32 (84.180064308682%)
Defense27.644642079704
Ranged Defense27.644642079704
Fatigue1
Physical Save32.575
Spell Save22.25
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Confusion Resistance30%
Instadeath Resistance100%
Blind Resistance30%
Poison Resistance15%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
5/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
5/5
3/5
0/5
0/5
Technique / Dual techniques1.00
2/5
4/5
1/5
1/5
Technique / Dual weapons1.00
2/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
2/5
4/5
2/5
3/5
3/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Hiro Nakamura the Shalore Temporal Warden level 16
75th Haze 122nd year of Ascendancy at 07:50
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Hiro Nakamura the Shalore Temporal Warden level 15
51st Haze 122nd year of Ascendancy at 14:54
see stats
Level 10 (Roguelike) Got a character to level 10.
By Hiro Nakamura the Shalore Temporal Warden level 10
9th Dusk 122nd year of Ascendancy at 05:30
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Hiro Nakamura the Shalore Temporal Warden level 11
28th Dusk 122nd year of Ascendancy at 00:23
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hiro Nakamura the Shalore Temporal Warden level 7
10th Flare 122nd year of Ascendancy at 09:30
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Hiro Nakamura the Shalore Temporal Warden level 11
50th Dusk 122nd year of Ascendancy at 09:53
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Hiro Nakamura the Shalore Temporal Warden level 16
52nd Haze 122nd year of Ascendancy at 23:31
see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike) Killed the weaver queen and the temporal defiler.
By Hiro Nakamura the Shalore Temporal Warden level 4
78th Pyre 122nd year of Ascendancy at 21:50
see stats

Log


You pickup 0.80 gold pieces.


There is a next level here (press '' or right click to use).

Hiro Nakamura picks up (v.):
spiked cured leather armour (2 def, 4 armour).

Lore found:
research log of halfling mage Hompalan
You can read all your collected lore in the game menu, by pressing Escape.

Talent Infusion: Wild is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).