Delusion the level 5 Shalore Archmage by delusion

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.45
AddonsItems Vault 0.9.45
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp5 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength3 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower24 (base 21)
Cunning15 (base 11)

Resources

Life-9/114
Mana198/198
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage9
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower11.75
Crit Chance8%
Speed1

Offense: Mind

Mindpower21.4
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Fire+16%
Cold+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.35
Ranged Defense2.35
Fatigue2
Physical Save4.55
Spell Save16.8
Mental Save13.65

Defense: Resistances

Darkness+ 9%( 70%)
Lightning+ 15%( 70%)
Fire+ 5%( 70%)
Light+ 9%( 70%)

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
2/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

active
active
done
active
done

Equipment

Tool
On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Delusion the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 08:26
see stats
The Arena Unlocked Arena mode.
By Delusion the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 06:17
see stats

Log


Resting starts...

Talent Illuminate is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Delusion casts Illuminate.


Resting starts...

Rested for 1 turns (stop reason: taken damage).

Delusion is poisoned!

Thief deactivates Stealth.

Thief hits Delusion for 11 physical, 5 blight, 5 physical damage (total 20.50).

Thief hits Delusion for 13 nature damage.
Delusion casts Lightning.

Delusion hits thief for 87 lightning damage.
Thief hits Delusion for 11 physical, 5 blight, 4 physical damage (total 20.00).

Thief hits Delusion for 13 nature damage.

Thief hits Delusion for 13 nature damage.
Delusion casts Rune: Manasurge.

Delusion starts to surge mana.

Thief performs a critical strike!
Delusion is afflicted by a weakness disease!

Thief hits Delusion for 20 physical, 5 blight, 4 blight, 5 physical damage (total 32.70).
Talent Lightning is ready to use.
Saving done.

Saving done.

Saving game...