Ienemi the level 7 Thalore Archer by CodeEpsilon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp7 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity37 (base 30)
Constitution11 (base 10)
Magic8 (base 10)
Willpower14 (base 10)
Cunning14 (base 12)

Resources

Life194/194
Stamina128/128
Healing Factor1.1082872928177
Regeneration0.27707182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage47
Accuracy39
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8 (57.811550151976%)
Defense31
Ranged Defense31
Fatigue0
Physical Save15
Spell Save7
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
4/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
3/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

On feet
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Bleeding from Ienemi hits Thief for 3 physical damage.
Deep Wound from Ienemi hits Thief for
13 physical damage.
Thief uses Infusion: Regeneration.

Thief starts regenerating health quickly.


Ienemi shoots!

Ienemi's Shoot hits Thief for
44 physical damage.
Ienemi's Shoot killed Thief!
Talent Steady Shot is ready to use.

You pickup 0.90 gold pieces.

You pickup 0.55 gold pieces.


Resting starts...

Talent Pin Down is ready to use.
Talent Disengage is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Ienemi picks up (d.):
insulating iron helm of dexterity (+2) (0 def, 3 armour).

Ienemi picks up (d.):
rough leather gloves of strength (+2) (0 def, 1 armour).

Ienemi picks up (b.):
flaming iron mace (11-15.4 power, 2 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ienemi wears (replacing
Ivayawe (0 def, 3 armour)): insulating iron helm of dexterity (+2) (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).