Laron the level 10 Cornac Wyrmic by syrue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp10 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 28)
Dexterity11 (base 10)
Constitution18 (base 18)
Magic10 (base 10)
Willpower30 (base 23)
Cunning10 (base 10)

Resources

Life336/336
Equilibrium25
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage38
Accuracy19
Crit Chance15%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)35.840076851232 (74.117647058824%)
Defense5.35
Ranged Defense5.35
Fatigue24
Physical Save26.4
Spell Save18
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
done
failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
Main armor
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Laron the Cornac Wyrmic level 10
6th Mirth 122nd year of Ascendancy at 03:38
see stats

Log

Laron uses Infusion: Regeneration.
Laron starts regenerating health quickly.

Laron stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Laron uses Infusion: Regeneration.

Laron starts regenerating health quickly.

You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


Laron wears (replacing
steel plate armour 'Lisassra' (4 def, 9 armour)): Xerathra the steel plate armour (4 def, 9 armour).

You gain 0.76 gold from the transmogrification of
iron shield of acid resistance (+15%) (4 def, 2 armour, 9-10.8 power, 18.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 0.91 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 5.00 gold from the transmogrification of
Eden's Guile (2 def, 1 armour).
You gain 2.29 gold from the transmogrification of
surging elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 2.25 gold from the transmogrification of
rough leather sling of recursion.
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 2.38 gold from the transmogrification of
insidious iron dagger of erosion (9-11.7 power, 5 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (24.5-36.75 power, 1 apr).
You gain 3.17 gold from the transmogrification of
balanced iron battleaxe of massacre (21-31.5 power, 1 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Laron stops regenerating health quickly.

Laron deactivates Icy Skin.

Laron deactivates Wild Growth.