Dralewyr the level 2 Cornac Necromancer by zarick

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp2 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic19 (base 19)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life102/102
Mana117/117
Souls9/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Inscriptions (3/3)

Infusion
Infusion
Rune

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Dralewyr casts Invoke Darkness.
Welcome to level 2 [Dralewyr].
Dralewyr has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Dralewyr hits white jelly for
73 darkness damage.
Dralewyr killed white jelly!
Dralewyr deactivates Necrotic Aura.

Dralewyr activates Necrotic Aura.

Invoke Darkness is still on cooldown for 3 turns.

Wolf hits Dralewyr for
4 physical damage.
Talent Invoke Darkness is ready to use.
Dralewyr casts Invoke Darkness.

Dralewyr hits wolf for
75 darkness damage.
Dralewyr killed wolf!
Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).

You pickup 0.70 gold pieces.

Ran for 8 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).