Seer the level 9 Higher Alchemist by Afriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignArena
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp9 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution20 (base 20)
Magic27 (base 26)
Willpower20 (base 19)
Cunning13 (base 10)

Resources

Life-38/229
Mana37/176
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+86.899847925266%

Vision

Sight11
Lite2
Infravision1
See Stealth6
See Invisible6

Offense: Mainhand

Damage27
Accuracy6
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.7
Ranged Defense2.7
Fatigue3
Physical Save10.85
Spell Save16.45
Mental Save26.275

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
2/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Tool
On fingers
Quiver
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log


Slinger rearms.


There is an item here:
manasurge rune of the psychic (760% regen over 10 turns; 38 instant mana)
Slinger uses Infusion: Regeneration.

Slinger starts regenerating health quickly.


Seer picks up (a.):
manasurge rune of the psychic (760% regen over 10 turns; 38 instant mana).
Slinger uses Disengage.


Slinger uses Reload.

Slinger is disarmed!


Slinger rearms.


There is an item here:
scholar's pair of iron boots of tirelessness (0 def, 3 armour)
Skeleton master archer uses Pinning Shot.

Slinger shoots!

Slinger's Shoot hits
Seer for 14 physical damage.
Seer is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Seer for 53 physical, 8 fire (61 total damage).

Seer casts Channel Staff.

Seer's Channel Staff hits Slinger for
32 acid damage.
Skeleton master archer uses Crippling Shot.

Slinger stops regenerating health quickly.

Seer slows down.

Skeleton master archer's Crippling Shot hits
Seer for 64 physical damage.
Seer the level 9 higher alchemist was struck to death by a skeleton master archer on level 8 of The Arena.
Skeleton master archer's Crippling Shot killed Seer!