Samwise the level 21 Halfling Archer by stopple

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp21 / 20%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 13)
Dexterity57 (base 44)
Constitution28 (base 22)
Magic10 (base 10)
Willpower27 (base 22)
Cunning44 (base 24)

Resources

Life561/561
Stamina228/228
Psi117/117
Healing Factor1.54
Regeneration2.695

Speed

Mental0%
Attack0%
Movement+44%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage99
Accuracy62
Crit Chance27%
APR24
Speed0.80

Offense: Spell

Spellpower5
Crit Chance17%
Speed1

Offense: Mind

Mindpower28.25
Crit Chance17%
Speed1

Offense: Damage Bonus

Physical+5%
Cold+15%
Light+10%

Defense: Base

Armour (hardiness)13 (30%)
Defense37.725
Ranged Defense37.725
Fatigue0
Physical Save27.325
Spell Save34.225
Mental Save37.675

Defense: Resistances

Light+ 32%( 70%)
Blight+ 22%( 70%)
All+ 3%( 70%)
Cold+ 42%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
3/5
0/5
Technique / Archery - slings1.30
5/5
1/5
1/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
3/5
4/5
3/5
5/5

Generic Talents

Race / Halfling1.00
1/5
3/5
4/5
0/5
Technique / Field control1.00
1/5
2/5
2/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
1/5
0/5
Technique / Combat training1.30
1/5
1/5
5/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
done
done
done
active
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Samwise the Halfling Archer level 21
21st Haze 122nd year of Ascendancy at 13:00
see stats
Exterminator Killed 1000 creatures.
By Samwise the Halfling Archer level 16
34th Dusk 122nd year of Ascendancy at 02:04
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Samwise the Halfling Archer level 18
59th Dusk 122nd year of Ascendancy at 03:49
see stats
Level 10 Got a character to level 10.
By Samwise the Halfling Archer level 10
3rd Flare 122nd year of Ascendancy at 08:25
see stats
Level 20 Got a character to level 20.
By Samwise the Halfling Archer level 20
1st Haze 122nd year of Ascendancy at 11:56
see stats
The Arena Unlocked Arena mode.
By Samwise the Halfling Archer level 8
8th Mirth 122nd year of Ascendancy at 21:14
see stats
The secret city Discovered the truth about mages.
By Samwise the Halfling Archer level 10
1st Dusk 122nd year of Ascendancy at 09:50
see stats

Log

Samwise picks up (D.): alchemist agate.
Samwise picks up (w.):
verdant cashmere robe of power (2 def, 0 armour).

Talent Infusion: Regeneration is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

Resting starts...

Samwise uses Reload.

You begin reloading.
Talent Reload is ready to use.
Your pouch of stralite shots of the leech is full.

Talent Luck of the Little Folk is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


You gain 2.98 gold from the transmogrification of
hardened leather armour of Eyal (3 def, 6 armour).
You gain 6.08 gold from the transmogrification of
verdant cashmere robe of power (2 def, 0 armour).
You gain 3.41 gold from the transmogrification of
verdant cashmere robe of clarity (2 def, 0 armour).
You gain 5.48 gold from the transmogrification of
verdant cashmere robe of chaos (2 def, 0 armour).
You gain 9.82 gold from the transmogrification of
void walker's yew starstaff of greater warding (20-24 power, 4 apr, temporal damage).
You gain 4.07 gold from the transmogrification of
cruel yew starstaff of power (20-24 power, 4 apr, darkness damage).
You gain 1.95 gold from the transmogrification of
mage-hunter's cured leather sling.
You gain 2.30 gold from the transmogrification of
psychic's steel mace (13-18.2 power, 3 apr).
You gain 2.11 gold from the transmogrification of
huntsman's steel greatsword (25.5-40.8 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Today is the 25th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


There is a Long road to the Tempest Peak here (press '' or right click to use).

Saving done.