Arlden the level 18 Higher Archmage by maznaryk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp18 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution31 (base 27)
Magic44 (base 37)
Willpower37 (base 28)
Cunning22 (base 11)

Resources

Life441/441
Mana313/313
Healing Factor1
Regeneration1.55

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage20
Accuracy15
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower46.551280513315
Crit Chance16%
Speed1

Offense: Mind

Mindpower32.85
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)19 (30%)
Defense31.08172920954
Ranged Defense31.08172920954
Fatigue0
Physical Save45.641335659498
Spell Save43.524668992832
Mental Save26.7625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Disarm Resistance40%
Knockback Resistance30%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
5/5
5/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
4/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
5/5
3/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arlden the Higher Archmage level 10
7th Flare 122nd year of Ascendancy at 07:17
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Arlden the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 04:40
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arlden the Higher Archmage level 9
9th Mirth 122nd year of Ascendancy at 21:57
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Arlden the Higher Archmage level 17
40th Dusk 122nd year of Ascendancy at 10:15
see stats

Log

Talent Born into Magic is ready to use.
Talent Chant of Fortitude is ready to use.
Arlden activates Chant of Fortitude.

Talent Shielding is ready to use.
Talent Vitality is ready to use.
Arlden activates Shielding.

Talent Displacement Shield is ready to use.
Talent Arcane Power is ready to use.
Arlden activates Arcane Power.


Talent Gift of the Highborn is ready to use.

Saving done.

Ran for 2 turns (stop reason: interesting character).


You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Ran for 2 turns (stop reason: hostile spotted to the east (ziguranth patrol)).


There is a Passageway into the Daikara here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Arlden picks up (i.):
insulating linen wizard hat (1 def, 0 armour).
Ran for 6 turns (stop reason: hostile spotted to the north (brown bear)).


Arlden deactivates Chant of Fortitude.

Arlden deactivates Arcane Power.

Arlden deactivates Shielding.