Bereaver the level 2 Drem Reaver by Bereaver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassReaver
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic20 (base 18)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life167/180
Vim104/104
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage20
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage11
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save10
Spell Save10
Mental Save6

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Corruption / Scourge1.30
3/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
0/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Ran for 6 turns (stop reason: didn't move).


Bought:
bright brass lantern of health for 76.87 gold.
Bereaver wears (replacing
brass lantern): bright brass lantern of health.

You gain 0.02 gold from the transmogrification of
brass lantern.

Ran for 4 turns (stop reason: store entrance spotted).


Ran for 8 turns (stop reason: store entrance spotted).


Ran for 3 turns (stop reason: interesting terrain).


Ran for 8 turns (stop reason: interesting terrain).


Ran for 3 turns (stop reason: store entrance spotted).


Ran for 6 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: interesting terrain).


Ran for 9 turns (stop reason: store entrance spotted).


There is a teleporter to the surface here (press '' or right click to use).
Ran for 6 turns (stop reason: interesting terrain).