Azaniari the level 12 Shalore Archmage by Ebrill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic45 (base 37)
Willpower30 (base 27)
Cunning15 (base 11)

Resources

Life168/168
Mana194/194
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth7
See Invisible5

Offense: Mainhand

Damage15
Accuracy12
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower44.884613846649
Crit Chance11%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense16.35
Ranged Defense19.35
Fatigue2
Physical Save21.4375
Spell Save37.5625
Mental Save26.3125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance22%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
3/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done
done
failed
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Azaniari the Shalore Archmage level 10
6th Flare 122nd year of Ascendancy at 02:41
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Azaniari the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 21:23
see stats

Log

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


You don't see how to get there...


You don't see how to get there...


There is a way to the lake of Nur here (press '' or right click to use).

You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 15] (20 cooldown).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.64 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 1.71 gold from the transmogrification of
spiked cured leather armour of acid resistance (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
mindwoven linen wizard hat (1 def, 0 armour).
You gain 2.62 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.56 gold from the transmogrification of
plaguebringer's steel waraxe (14-19.6 power, 3 apr).
You gain 2.48 gold from the transmogrification of
acidic steel waraxe of erosion (16-22.4 power, 3 apr).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 31; turns 5; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 36; turns 3; dispells darkness).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.