Vanishawayyy the level 7 Shalore Archmage by vanishaway

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassArchmage
Level / Exp7 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution16 (base 16)
Magic25 (base 23)
Willpower21 (base 18)
Cunning18 (base 13)

Resources

Life150/150
Mana172/172
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy6
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower27.195911627476
Crit Chance9%
Speed1

Offense: Mind

Mindpower20.95
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.7
Ranged Defense2.7
Fatigue0
Physical Save8.4
Spell Save16.1
Mental Save19.65

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On fingers
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Vanishawayyy the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 17:34
see stats

Log

Vanishawayyy wears: clarifying linen wizard hat of darkness (+16%) (1 def, 0 armour).

You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Vanishawayyy deactivates Arcane Power.

Vanishawayyy activates Arcane Power.

Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.93 gold from the transmogrification of
polar iron gauntlets of dexterity (+2) (0 def, 1 armour).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.