Wile the level 15 Halfling Summoner by zembra

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSummoner
Level / Exp15 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity20 (base 14)
Constitution22 (base 18)
Magic10 (base 10)
Willpower44 (base 31)
Cunning39 (base 28)

Resources

Life368/368
Mana354/354
Equilibrium0
Healing Factor1
Regeneration1.85

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9

Offense: Mainhand

Damage11
Accuracy30
Crit Chance20%
APR19
Speed1.00

Offense: Offhand

Damage12
Accuracy30
Crit Chance16%
APR22
Speed1.00

Offense: Spell

Spellpower16
Crit Chance11%
Speed1

Offense: Mind

Mindpower43.466666666667
Crit Chance15%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)14 (30%)
Defense16.5
Ranged Defense20.75
Fatigue10
Physical Save13.475
Spell Save19.775
Mental Save32.9625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance50%
Confusion Resistance12%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
1/5
0/5
Cunning / Survival1.20
5/5
1/5
2/5
1/5
Race / Halfling1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
failed
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Wile the Halfling Summoner level 10
7th Flare 122nd year of Ascendancy at 14:40
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Wile the Halfling Summoner level 13
22nd Dusk 122nd year of Ascendancy at 01:27
see stats
The secret city Discovered the truth about mages.
By Wile the Halfling Summoner level 8
3rd Summertide 122nd year of Ascendancy at 03:20
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Wile the Halfling Summoner level 9
7th Flare 122nd year of Ascendancy at 01:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Wile the Halfling Summoner level 15
41st Dusk 122nd year of Ascendancy at 23:29
see stats

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Snow giant boulder thrower killed Wile!
Saving done.

Resting starts...

Your summoned black jelly disappears.
Your summoned fire drake disappears.
Your summoned ritch flamespitter disappears.
Talent Jelly is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Minotaur is ready to use.
Talent Rage is ready to use.
Talent Nature's Touch is ready to use.
Talent Fire Drake is ready to use.
Talent Hydra is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rune: Teleportation is ready to use.
Talent Meditation is ready to use.
Talent Evasion is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.