magus the level 9 Cornac Archmage by morte

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp9 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic32 (base 32)
Willpower34 (base 23)
Cunning13 (base 11)

Resources

Life-47/149
Mana116/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage14
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39.826920769973
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+20%
Acid+6%
Arcane+16%
Fire+16%
Cold+6%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save12.35
Spell Save21.55
Mental Save26.725

Defense: Resistances

Acid+ 26%( 70%)
Temporal+ 30%( 70%)
Darkness+ 53%( 70%)
All+ 21%( 70%)
Fire+ 35%( 70%)
Nature+ 29%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect

Quests

active
done
active
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By magus the Cornac Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:18
see stats

Log

Magus picks up (e.): cleansing rough leather belt of life.
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Magus picks up (d.):
steel greatsword (19.5-31.2 power, 2 apr).
Magus picks up (e.):
earthen elm vilestaff of might (10-12 power, 2 apr, acid damage).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the northeast (armoured skeleton warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (armoured skeleton warrior)).

Magus casts Manathrust.

magus hits Armoured skeleton warrior for 182 arcane damage.

Magus casts Flame.

Armoured skeleton warrior is on fire!

Magus's Flame hits Armoured skeleton warrior for
79 fire damage.
Armoured skeleton warrior uses Shield Pummel.

Magus is stunned!

Armoured skeleton warrior hits magus for 65 physical, 70 physical (135 total damage).
Burning from Magus hits Armoured skeleton warrior for
26 fire damage.

Magus uses Infusion: Wild.

Magus lessens the pain.

Burning from Magus hits Armoured skeleton warrior for
7 fire damage.
Armoured skeleton warrior uses Disarm.

Saving game...