Azl the level 5 Dwarf Stone Warden by edruviransu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp5 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic20 (base 22)
Willpower20 (base 17)
Cunning11 (base 10)

Resources

Life196/196
Mana88/124
Equilibrium15
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)19.413408721348 (66.666666666667%)
Defense13
Ranged Defense21
Fatigue25
Physical Save10
Spell Save14
Mental Save10

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

Tool
On feet
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Azl the Dwarf Stone Warden level 5
20th Voratun 122nd year of Ascendancy at 03:10
see stats

Log

Rested for 1 turns (stop reason: taken damage).

Bleeding from Dremling hits
Azl for 9 physical damage.
Resting starts...

Azl stops bleeding.

Talent Infusion: Regeneration is ready to use.
Talent Eldritch Blow is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Lore found:
letter to Weisman (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Azl picks up (e.):
iron mace (13.5-18.9 power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Azl wears (replacing
insulating pair of iron boots of tirelessness (0 def, 3 armour)): miner's pair of rough leather boots of uncanny dodging (3 def, 5 armour).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 9-10.8 power, 17.5 block).
You gain 2.73 gold from the transmogrification of
surging elm vilestaff of fate (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (14-18.2 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
There is a ladder to the previous level here (press '' or right click to use).
Azl deactivates Eldritch Infusion.