Acid the level 2 Skeleton Alchemist by andrae77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassAlchemist
Level / Exp2 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution15 (base 15)
Magic19 (base 19)
Willpower11 (base 11)
Cunning10 (base 10)

Resources

Life123/123
Mana112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy11
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.45
Ranged Defense2.45
Fatigue0
Physical Save10.85
Spell Save10.5
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Skeleton warrior hits Acid for 45 physical damage.
Skeleton warrior hits Acid for 47 physical damage.
Acid the level 2 skeleton alchemist was dissected to death by a skeleton warrior (yet again) on level 2 of Blighted Ruins.
You have 1 life(s) left.
Acid deactivates Acid Infusion.

Acid is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Acid!
Saving done.

Resting starts...

Talent Command Staff is ready to use.
Talent Refit Golem is ready to use.
Talent Create Alchemist Gems is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Channel Staff is ready to use.
Talent Throw Bomb is ready to use.
Talent Rune: Shielding is ready to use.
Talent Acid Infusion is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Ran for 2 turns (stop reason: interesting character).


Saving game...