darky the level 7 Cornac Shadowblade by Sergnal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp7 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity24 (base 23)
Constitution11 (base 11)
Magic18 (base 14)
Willpower12 (base 12)
Cunning22 (base 20)

Resources

Life-26/177
Mana130/146
Stamina72/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage26
Accuracy31
Crit Chance16%
APR6
Speed1.00

Offense: Offhand

Damage15
Accuracy31
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower23.033611854416
Crit Chance5%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense26.026724666115
Ranged Defense26.026724666115
Fatigue3
Physical Save13.35
Spell Save10.5
Mental Save11.9

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.50
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
2/5
0/5
0/5
Technique / Dual weapons1.20
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
3/5
1/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
0/5
2/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
active

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Darky feels pain again.
Talent Infusion: Wild is ready to use.
Talent Dual Strike is ready to use.
Talent Flurry is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Darky picks up (h.):
copper amulet.

You pickup 0.85 gold pieces.


Darky picks up (i.):
manaburning vined mindstar (5-5.5 power, 18 apr, nature damage).

Darky picks up (n.):
surging elm vilestaff of warding (10-12 power, 2 apr, fire element).

Darky picks up (k.):
steady rough leather sling.

Darky picks up (s.):
iron plate armour of acid resistance (3 def, 7 armour).

Darky uses Dual Strike.

Skeleton warrior shrugs off the effect 'Stunned'!
darky hits Skeleton warrior for 18 physical, 0 arcane, 13 darkness, 32 physical, 0 arcane, 13 darkness, 5 fire (80 total damage).
Skeleton warrior hits darky for 82 physical damage.

Darky uses Infusion: Wild.

Darky lessens the pain.

Darky uses Flurry.

darky performs a melee critical strike against Skeleton warrior!
darky hits Skeleton warrior for 26 physical, 0 arcane, 13 darkness, 5 fire, 23 physical, 0 arcane, 13 darkness, 26 physical, 0 arcane, 13 darkness, 5 fire, 14 physical, 0 arcane, 13 darkness, 23 physical, 0 arcane, 13 darkness, 5 fire, 13 physical, 0 arcane, 13 darkness (216 total damage).
Skeleton warrior uses Stunning Blow.

Saving game...