Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Berserker |
| Level / Exp | 16 / 74% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 2 on the 75th Pyre 122nd year of Ascendancy at 21:28 / 44Killed by skeleton mage at level 2 on the 76th Pyre 122nd year of Ascendancy at 23:04 Killed by skeleton mage at level 2 on the 77th Pyre 122nd year of Ascendancy at 05:06 Killed by skeleton mage at level 2 on the 77th Pyre 122nd year of Ascendancy at 05:28 Killed by Half-Finished Bone Giant at level 3 on the 77th Pyre 122nd year of Ascendancy at 22:22 Killed by Ben Cruthdar, the Cursed at level 4 on the 4th Mirth 122nd year of Ascendancy at 20:45 Killed by Emeth the midge swarm at level 6 on the 2nd Dusk 122nd year of Ascendancy at 05:17 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 02:54 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 03:09 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 03:24 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 03:34 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 03:58 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 04:12 Killed by patchwork troll at level 7 on the 5th Dusk 122nd year of Ascendancy at 04:27 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 05:11 Killed by cave troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 05:26 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 05:40 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 05:57 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 06:40 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 07:03 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 07:43 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 07:56 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 08:13 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 08:26 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 10:50 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 11:37 Killed by patchwork troll at level 8 on the 5th Dusk 122nd year of Ascendancy at 12:34 Killed by Lisenor the grannor'vin at level 10 on the 17th Dusk 122nd year of Ascendancy at 00:19 Killed by fiery orc wyrmic at level 10 on the 17th Dusk 122nd year of Ascendancy at 12:53 Killed by rogue at level 10 on the 17th Dusk 122nd year of Ascendancy at 23:08 Killed by Xerabeth the thief at level 10 on the 17th Dusk 122nd year of Ascendancy at 23:38 Killed by Xerabeth the thief at level 10 on the 17th Dusk 122nd year of Ascendancy at 23:47 Killed by dredge at level 11 on the 18th Dusk 122nd year of Ascendancy at 20:09 Killed by Emymina the venom drake hatchling at level 11 on the 19th Dusk 122nd year of Ascendancy at 13:10 Killed by Plaguefear at level 14 on the 28th Dusk 122nd year of Ascendancy at 08:59 Killed by Plaguefear at level 14 on the 28th Dusk 122nd year of Ascendancy at 10:31 Killed by dreaming horror at level 14 on the 29th Dusk 122nd year of Ascendancy at 12:46 Killed by dreaming horror at level 14 on the 29th Dusk 122nd year of Ascendancy at 14:21 Killed by Voriwen the Guardian at level 14 on the 34th Dusk 122nd year of Ascendancy at 10:06 Killed by storm drake at level 15 on the 35th Dusk 122nd year of Ascendancy at 14:08 Killed by enthralled slave at level 15 on the 38th Dusk 122nd year of Ascendancy at 15:17 Killed by Blood Master at level 15 on the 39th Dusk 122nd year of Ascendancy at 13:49 Killed by Blood Master at level 15 on the 39th Dusk 122nd year of Ascendancy at 14:01 Killed by Mitnn the human at level 16 on the 70th Dusk 122nd year of Ascendancy at 01:58 |
Primary Stats
| Strength | 50 (base 42) |
| Dexterity | 17 (base 11) |
| Constitution | 45 (base 34) |
| Magic | 15 (base 10) |
| Willpower | 20 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 586/586 |
| Stamina | 170/170 |
| Healing Factor | 1.4 |
| Regeneration | 5.4145657670794 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 4 |
Offense: Mainhand
| Damage | 98 |
| Accuracy | 24 |
| Crit Chance | 8% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 26.1 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 28.92 (81.030927835052%) |
| Defense | 18.45 |
| Ranged Defense | 20.725 |
| Fatigue | 26 |
| Physical Save | 42.75 |
| Spell Save | 21.975 |
| Mental Save | 11.55 |
Defense: Resistances
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 59% |
| Bleed Resistance | 100% |
| Silence Resistance | 22% |
| Fear Resistance | 100% |
| Stun Resistance | 76% |
| Poison Resistance | 80% |
| Knockback Resistance | 26% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 1/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 5/5 |
| 0/5 |
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
Quests
You failed to protect the lone alchemist from death by Plaguefear. Escort: lone alchemist (level 3 of Old Forest) | failed |
You failed to protect the lost anorithil from death by rogue. Escort: lost anorithil (level 1 of Ruins of Kor'Pul) | failed |
You failed to protect the lost sun paladin from death by rattlesnake. Escort: lost sun paladin (level 4 of Old Forest) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: temporal explorer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | Chiruifang the pair of iron boots (2 def, 7 armour) Chiruifang the pair of iron boots (2 def, 7 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +7 Defense: +2 (+2 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: +2% Changes resistances: +3% darkness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (69 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Cloud Caller (0 def, 0 armour) Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 29.34 to 88.02 damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+2 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 45 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | gold ring 'Aerewe' gold ring 'Aerewe'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +3% temporal Changes damage: +12% temporal Silence immunity: +22% Mana each turn: +0.15 Rings can have magical properties. |
| On fingers | Urimakan the Kindleparry Urimakan the KindleparryCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+3 eff.) Damage when hit (Melee): 8 fire Changes stats: +5 Cun / +5 Dex Changes resistances penetration: +10% acid Changes damage: +3% acid Rings can have magical properties. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | balanced steel greatsword of massacre (33.5-53.6 power, 2 apr) balanced steel greatsword of massacre (33.5-53.6 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 33.5 - 53.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +10 (+5 eff.) Defense: +9 (+5 eff.) Disarm immunity: +32% Massive two-handed swords. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+1 eff.) Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | dwarven-steel plate armour 'Runegarach' (5 def, 11 armour) dwarven-steel plate armour 'Runegarach' (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Physical power: +8 (+2 eff.) Armour: +11 Defense: +5 (+3 eff.) Fatigue: +24% Changes stats: +2 Str / +3 Con Changes resistances: +8% acid / +14% physical / +3% darkness / +25% fire / +11% lightning / +5% cold Talent cooldown: Rush (-5 turns) Physical save: +23 (+8 eff.) Disarm immunity: +27% Stun/Freeze immunity: +26% Knockback immunity: +26% A suit of armour made of metal plates. |
| Cloak | Cloak of Deception Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+1 eff.) Spellpower: +5 (+2 eff.) Mindpower: +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
| Around neck | Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 40 power out of 40/40) : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 176 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
shielding rune of the titan (absorb 185 for 4 turns) shielding rune of the titan (absorb 185 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 185 damage for 4 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Spectral Blade (24-38.4 power, 25 apr) Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Physical crit. chance: +3.0% Attack speed: 111% Damage (Melee): +10 arcane Burst (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+2 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
rough leather gloves 'Flarestoker' (0 def, 1 armour) rough leather gloves 'Flarestoker' (0 def, 1 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 mind Changes resistances: +6% mind / +3% fire Changes damage: +3% mind Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Xana (0 def, 4 armour) Xana (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes resistances: +5% acid / +7% fire / +8% lightning / +7% cold Changes damage: +9% blight Mental save: +25 (+17 eff.) Mental crit. chance: +2% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
troll-hide cured leather armour of the deep (2 def, 6 armour) troll-hide cured leather armour of the deep (2 def, 6 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +5% acid / +8% cold Allows you to breathe in: water Life regen: +5.20 Healing mod.: +10% A suit of armour made of leather. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
56 alchemist agate 56 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe 'Terath' (dig speed 26 turns) dwarven-steel pickaxe 'Terath' (dig speed 26 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +3% blight Physical save: +6 (+2 eff.) Poison immunity: +10% Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst 3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon 5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Plaguefear the Ghoul Berserker level 6
4th Mirth 122nd year of Ascendancy at 21:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Plaguefear the Ghoul Berserker level 15
35th Dusk 122nd year of Ascendancy at 16:51 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Plaguefear the Ghoul Berserker level 10
16th Dusk 122nd year of Ascendancy at 06:30 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Plaguefear the Ghoul Berserker level 15
39th Dusk 122nd year of Ascendancy at 14:27 see stats
Log
Saving done.
Plaguefear hits Mitnn the human for 106 physical damage.
Plaguefear killed Mitnn the human!
Talent Death Dance is ready to use.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Plaguefear picks up (h.): troll-hide cured leather armour of Toknor (2 def, 4 armour).
Plaguefear picks up (j.): psychokinetic quiver of ash arrows of accuracy (7/19, 18.5-25.9 power, 7 apr).
Plaguefear picks up (h.): prismatic cured leather armour of the deep (2 def, 6 armour).
Plaguefear picks up (d.): mighty ash longbow of true flight.
Plaguefear picks up (f.): verdant woollen robe of the mind (+11%) (0 def, 0 armour).
Plaguefear picks up (j.): cured leather armour of command (8 def, 8 armour).
Plaguefear picks up (f.): flaming iron waraxe (10-14 power, 2 apr).
Plaguefear picks up (g.): steel waraxe of amnesia (13-18.2 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).
You gain 1.05 gold from the transmogrification of psychokinetic quiver of ash arrows of accuracy (7/19, 18.5-25.9 power, 7 apr).
You gain 4.53 gold from the transmogrification of troll-hide cured leather armour of Toknor (2 def, 4 armour).
You gain 2.46 gold from the transmogrification of prismatic cured leather armour of the deep (2 def, 6 armour).
You gain 2.25 gold from the transmogrification of cured leather armour of command (8 def, 8 armour).
You gain 3.09 gold from the transmogrification of woollen robe of Linaniil (0 def, 0 armour).
You gain 3.08 gold from the transmogrification of verdant woollen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.82 gold from the transmogrification of steel waraxe of amnesia (13-18.2 power, 3 apr).
You gain 0.64 gold from the transmogrification of flaming iron waraxe (10-14 power, 2 apr).
You gain 2.87 gold from the transmogrification of surging ash magestaff of warding (15-18 power, 3 apr, fire element).
You gain 3.08 gold from the transmogrification of mighty ash longbow of true flight.
You gain 1.03 gold from the transmogrification of insidious poison infusion (14 nature damage, 20% healing reduction).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
