Hiro the level 1 Higher Archmage by Rikcirenar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-15/90
Mana120/120
Healing Factor0.89
Regeneration0.2225

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save11.55
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Command Staff is ready to use.

Ran for 6 turns (stop reason: interesting character).


There is a portal back here (press '' or right click to use).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Saving game...

Saving done.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Hiro loses sight!

Hiro has been illuminated.


There is an exit to the worldmap here (press '' or right click to use).
Hiro is poisoned!

Hiro slows down.

Insidious Poison from Cutpurse hits
Hiro for 2 nature damage.
Something hits
Hiro for 19 physical, 2 nature, 4 temporal, 5 nature, 10 physical (39 total damage).

Insidious Poison from Cutpurse hits
Hiro for 2 nature damage.
Something hits
Hiro for 22 physical, 2 nature, 4 temporal, 5 nature, 11 physical (44 total damage).

You cannot go into the wilds with the following effects: Slow, Blinded, Insidious Poison, Luminescence

Saving game...