Hemonie the level 20 Higher Archmage by EddRowe

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp20 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity14 (base 10)
Constitution32 (base 22)
Magic54 (base 46)
Willpower55 (base 32)
Cunning14 (base 12)

Resources

Life455/455
Mana377/420
Healing Factor1.24
Regeneration4.774

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite7
Infravision4

Offense: Mainhand

Damage35
Accuracy8
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower55
Crit Chance12%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower35
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)19 (45%)
Defense8
Ranged Defense15
Fatigue3
Physical Save41
Spell Save48
Mental Save35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance13%
Instadeath Resistance100%
Blind Resistance10%
Poison Resistance20%
Knockback Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
4/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
2/5
0/5
Spell / Conveyance1.30
4/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
done
active
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Hemonie the Higher Archmage level 12
16th Dusk 122nd year of Ascendancy at 15:21
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Hemonie the Higher Archmage level 19
47th Haze 122nd year of Ascendancy at 15:19
see stats
Eye of the storm (Roguelike) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hemonie the Higher Archmage level 18
46th Haze 122nd year of Ascendancy at 09:47
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hemonie the Higher Archmage level 15
48th Dusk 122nd year of Ascendancy at 02:55
see stats
Level 10 (Roguelike) Got a character to level 10.
By Hemonie the Higher Archmage level 10
3rd Dusk 122nd year of Ascendancy at 07:45
see stats
Level 20 (Roguelike) Got a character to level 20.
By Hemonie the Higher Archmage level 20
3rd Regrowth 123rd year of Ascendancy at 18:27
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Hemonie the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:38
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Hemonie the Higher Archmage level 19
61st Haze 122nd year of Ascendancy at 23:44
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hemonie the Higher Archmage level 9
1st Dusk 122nd year of Ascendancy at 17:12
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By Hemonie the Higher Archmage level 16
7th Haze 122nd year of Ascendancy at 21:50
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Hemonie the Higher Archmage level 19
61st Haze 122nd year of Ascendancy at 17:11
see stats

Log

You gain 0.25 gold from the transmogrification of pouch of steel shots (20/20, 18-21.6 power, 2 apr).
You gain 1.00 gold from the transmogrification of
deadly pouch of dwarven-steel shots of accuracy (16/16, 42.5-51 power, 3 apr).
You gain 1.10 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (19/19, 20-28 power, 7 apr).
You gain 4.93 gold from the transmogrification of
coruscating dwarven-steel shield (8 def, 2 armour, 84 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 4.05 gold from the transmogrification of
enlightening dwarven-steel plate armour (5 def, 11 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.80 gold from the transmogrification of
bladed dwarven-steel helm (0 def, 4 armour).
You gain 0.96 gold from the transmogrification of
corrosive iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.61 gold from the transmogrification of
stargazer's silk robe of darkness (+15%) (3 def, 0 armour).
You gain 7.42 gold from the transmogrification of
void walker's yew vilestaff (20-24 power, 4 apr, fire element).
You gain 3.96 gold from the transmogrification of
shimmering yew starstaff of projection (20-24 power, 4 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 2.50 gold from the transmogrification of
Hare-Skin Sling.
You gain 3.20 gold from the transmogrification of
harmonious thorny mindstar (7.5-8.25 power, 24 apr, mind damage).
You gain 6.17 gold from the transmogrification of
Layyvea the mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 2.74 gold from the transmogrification of
slime-covered dwarven-steel mace of projection (24.5-34.3 power, 4 apr).
You gain 3.76 gold from the transmogrification of
insidious iron longsword of the mystic (11-15.4 power, 2 apr).
You gain 14.24 gold from the transmogrification of
Beistir the steel greatsword (29-46.4 power, 2 apr).
You gain 2.66 gold from the transmogrification of
chilling steel greatmaul of projection (27-40.5 power, 2 apr).
You gain 0.57 gold from the transmogrification of
teleportation rune (range 48).
You gain 0.63 gold from the transmogrification of
manasurge rune (886% regen over 10 turns; 44 instant mana).
You gain 1.09 gold from the transmogrification of
healing infusion of the wizard (heal 161).
There is a way to the previous level here (press '' or right click to use).
Hemonie deactivates Arcane Power.

Hemonie deactivates Shielding.

Hemonie deactivates Chant of Fortitude.