Gorath the level 6 Cornac Wyrmic by sst

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp6 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 21)
Dexterity10 (base 10)
Constitution17 (base 17)
Magic10 (base 10)
Willpower27 (base 19)
Cunning10 (base 10)

Resources

Life276/276
Equilibrium28
Healing Factor1.062941519274
Regeneration4.3291059149171

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy29
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage24
Accuracy37
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+3%
Nature+10%

Defense: Base

Armour (hardiness)21.184184004521 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue13
Physical Save18
Spell Save12
Mental Save18

Defense: Resistances

Lightning+ 3%( 70%)
Fire+ 5%( 70%)
Acid+ 4%( 70%)
Cold+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
2/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On fingers
On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Gorath switches his weapons to: unarmed.

Gorath wears:
Serpent's Glare (91% power, 15 apr, nature damage).

Resting starts...

Talent Psiblades is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Gorath activates
Psiblades.

Gorath switches his weapons to:
arcing iron waraxe of massacre.

Gorath wears:
Serpent's Glare (91% power, 15 apr, nature damage).

You don't see how to get there...


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.66 gold from the transmogrification of
steady elm longbow.
You gain 2.10 gold from the transmogrification of
mighty elm longbow.
You gain 3.22 gold from the transmogrification of
thought-forged iron greatmaul of erosion (114% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.