Vonam the level 8 Shalore Dark Priest by firnen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Dark Priest 1.4.8
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassDark Priest
Level / Exp8 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution14 (base 10)
Magic30 (base 28)
Willpower16 (base 13)
Cunning26 (base 22)

Resources

Life185/185
Mana289/289
Stamina116/116
Healing Factor1.1526086956522
Regeneration0.28815217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth38.264408783316
See Invisible38.264408783316

Offense: Mainhand

Damage24
Accuracy28
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower43
Crit Chance20%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+12%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save16
Mental Save22

Defense: Resistances

Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance14%
Instadeath Resistance100%
Blind Resistance14%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Spell / Dark1.30
2/5
1/5
0/5
0/5
Spell / Unlight1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Unhealing1.30
5/5
1/5
1/5
0/5
Spell / Arcane Weapon1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Cunning / Wicked Mind1.30
5/5
1/5
0/5
0/5
Spell / Staff combat1.30
0/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Cunning / Zeal1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done

Equipment

Tool
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Vonam activates Sinister Power.
Vonam deactivates Shadow Combat.

Vonam activates Shadow Combat.

Space around you starts to dissolve...


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Smite is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 0.70 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (3 def, 1 armour).
You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.93 gold from the transmogrification of
rough leather belt of the giants.
You gain 2.60 gold from the transmogrification of
shimmering elm starstaff of fate (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron greatmaul (19.5-29.25 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Vonam deactivates Shadow Combat.

Vonam deactivates Sinister Power.