Hero the level 6 Dwarf Adventurer by xxZ3R0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeEasy Roguelike
SexMale
RaceDwarf
ClassAdventurer
Level / Exp6 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity10 (base 12)
Constitution16 (base 12)
Magic20 (base 22)
Willpower24 (base 15)
Cunning19 (base 17)

Resources

Life196/196
Mana200/200
Equilibrium2
Healing Factor1.3483870967742
Regeneration0.33709677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance10%
APR7
Speed1.00

Offense: Spell

Spellpower21
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Lightning+10%
Fire+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense7
Fatigue8
Physical Save16
Spell Save15
Mental Save15

Defense: Resistances

Lightning+ 5%( 70%)
Nature+ 20%( 70%)
Temporal+ 5%( 70%)
Blight+ 20%( 70%)
Cold+ 20%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (utility)1.00
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
4/5
0/5
0/5
0/5
Spell / Golemancy1.00
3/5
1/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Staff combat1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
quiver of elm arrows (15/15, 12.5-17.5 power, 5 apr).
You gain 0.96 gold from the transmogrification of
rough leather armour of resilience (1 def, 2 armour).
You gain 1.99 gold from the transmogrification of
spiked iron mail armour of resilience (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
slimy linen robe of frost (+15%) (0 def, 0 armour).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Saving done.