Bemaius the level 9 Higher Doombringer by Bemaius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassDoombringer
Level / Exp9 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 26)
Dexterity11 (base 10)
Constitution25 (base 22)
Magic22 (base 14)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life319/319
Stamina126/126
Vim112/112
Healing Factor1.1245178243369
Regeneration2.5301651047581

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage47
Accuracy21
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+4%
All0%

Defense: Base

Armour (hardiness)32.08934837382 (86.151787968034%)
Defense0
Ranged Defense0
Fatigue27
Physical Save25
Spell Save11
Mental Save7

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
2/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Bemaius the Higher Doombringer level 5
78th Pyre 122nd year of Ascendancy at 05:01
see stats

Log

You pickup 0.75 gold pieces.
You pickup 0.45 gold pieces.

You pickup 1.00 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.14 gold from the transmogrification of
insulating iron helm of strength (+3) (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
cleansing rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.75 gold from the transmogrification of
acidic iron mace (12-17 power, 2 apr).
You gain 1.42 gold from the transmogrification of
elm longbow of lightning.
You gain 1.84 gold from the transmogrification of
iron greatmaul of daylight (17-26 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.