Archmage the level 10 Shalore Archmage by MournRAGE

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp10 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1000009 (base 10)
Dexterity1000009 (base 10)
Constitution1000009 (base 10)
Magic1000014 (base 15)
Willpower1000012 (base 13)
Cunning1000010 (base 11)

Resources

Life1000055/1000055
Mana1000062/1000062
Healing Factor1
Regeneration999999

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8894
Accuracy7473
Crit Chance600002%
APR2
Speed1.00

Offense: Spell

Spellpower6314
Crit Chance100%
Speed1

Offense: Mind

Mindpower6623
Crit Chance100%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense6623
Ranged Defense6623
Fatigue0
Physical Save5906
Spell Save5906
Mental Save5906

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Archmage the Shalore Archmage level 10
78th Pyre 122nd year of Ascendancy at 01:48
see stats
Orbituary (Madness (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:46
see stats
Overpowered! (Madness (Roguelike) difficulty) Did over 6000 damage in one attack.
By Archmage the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Archmage the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Archmage the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Archmage the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats

Log

You gain 1.17 gold from the transmogrification of cured leather armour of temporal resistance (6 def, 4 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.60 gold from the transmogrification of
prismatic rough leather cap (0 def, 1 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 7.61 gold from the transmogrification of
Bogpyre the dwarven-steel helm (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
hardened leather belt.
You gain 7.16 gold from the transmogrification of
Glitterwhisper.
You gain 4.86 gold from the transmogrification of
balanced steel waraxe of vileness (14-20 power, 3 apr).
You gain 9.42 gold from the transmogrification of
yew magestaff 'Rotstrike' (20-24 power, 4 apr, lightning element).
You gain 5.43 gold from the transmogrification of
infernal ash magestaff (15-18 power, 3 apr, lightning element).
You gain 6.25 gold from the transmogrification of
greater ash vilestaff of fate (15-18 power, 3 apr, darkness element).
You gain 3.20 gold from the transmogrification of
cruel ash vilestaff of might (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, lightning element).
You gain 1.57 gold from the transmogrification of
steady cured leather sling.
You gain 1.52 gold from the transmogrification of
cured leather sling of acid.
You gain 8.34 gold from the transmogrification of
dwarven-steel mace 'Daymark' (26-36 power, 4 apr).
You gain 1.00 gold from the transmogrification of
acidic steel mace (16-23 power, 3 apr).
You gain 10.92 gold from the transmogrification of
Gyriawe (25-35 power, 4 apr).
You gain 20.00 gold from the transmogrification of
Acera (33-46 power, 4 apr).
You gain 2.98 gold from the transmogrification of
thought-forged steel greatsword (24-38 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (26-39 power, 2 apr).
You gain 3.37 gold from the transmogrification of
hateful dwarven-steel greatmaul of erosion (39-58 power, 2 apr).
You gain 2.53 gold from the transmogrification of
thought-forged steel dagger of massacre (16-21 power, 6 apr).
You gain 3.83 gold from the transmogrification of
balanced steel battleaxe (20-30 power, 2 apr).
You gain 2.15 gold from the transmogrification of
blink rune of the titan (range 40003; phase 120014; cd 11).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.