Riciad the level 13 Halfling Skirmisher by ironhenkie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp13 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity42 (base 33)
Constitution14 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning47 (base 31)

Resources

Life341/341
Stamina123/123
Healing Factor1.0872895330003
Regeneration5.6087891884936

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+15%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite3
Infravision5
See Stealth43.659795546394
See Invisible42.659795546394

Offense: Mainhand

Damage60
Accuracy50
Crit Chance23%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower7.5
Crit Chance13%
Speed1

Offense: Mind

Mindpower23
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+4%
Darkness+6%
Light+18%
Cold+20%

Offense: Damage Penetration

Light+5%
Cold+8%

Defense: Base

Armour (hardiness)23.719009130622 (56.026343845506%)
Defense50
Ranged Defense50
Fatigue0
Physical Save10
Spell Save13
Mental Save20

Defense: Resistances

Temporal+ 18%( 70%)
Nature+ 12%( 70%)
Cold+ 46%( 70%)
All+ 10%( 70%)

Defense: Immunities

Knockback Resistance62%
Pinning Resistance19%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
4/5
1/5
1/5
0/5
Cunning / Called Shots1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
2/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
3/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Riciad the Halfling Skirmisher level 10
77th Dusk 122nd year of Ascendancy at 00:31
see stats
The Arena Unlocked Arena mode.
By Riciad the Halfling Skirmisher level 5
78th Pyre 122nd year of Ascendancy at 05:34
see stats
The secret city Discovered the truth about mages.
By Riciad the Halfling Skirmisher level 9
60th Dusk 122nd year of Ascendancy at 01:37
see stats

Log

You gain 5.25 gold from the transmogrification of supercharged elm totem of thorny skin [power 19] (17 cooldown).
You gain 6.99 gold from the transmogrification of
Beulathadil the Woelash.
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.21 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 7.19 gold from the transmogrification of
Samarath the iron mail armour (2 def, 4 armour).
You gain 1.07 gold from the transmogrification of
shimmering linen wizard hat (1 def, 0 armour).
You gain 0.64 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 0.48 gold from the transmogrification of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 6.84 gold from the transmogrification of
Xerassra the Nightschism (0 def, 1 armour).
You gain 1.84 gold from the transmogrification of
enveloping linen cloak of the Shaloren (6 def, 0 armour).
You gain 7.76 gold from the transmogrification of
Ivithra the Floepulverizer (10-12 power, 2 apr, fire element).
You gain 3.05 gold from the transmogrification of
Surefire.
You gain 7.40 gold from the transmogrification of
enhanced iron battleaxe of massacre (21-31 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.34 gold from the transmogrification of
warrior's copper amulet.
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 67; cd 13).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: saving).

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 1 turns (stop reason: saving).

Saving game...


Saving done.